diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-03-26 10:47:55 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-03-26 12:25:25 +0300 |
commit | 40f8ddf8297a062968fc6a1523aa210d69c22626 (patch) | |
tree | 27e26dd44f3e8778ad06012d184fcb11ed175c94 /source/blender/editors/include/ED_mball.h | |
parent | 30fbf905ef8bd587eef43030b81d75b9eb704bec (diff) |
3D View: move deselect all logic into an option
This removes `VIEW3D_OT_select_or_deselect_all`, adding a
deselect_all option to the `VIEW3D_OT_select` operator.
- Add utility functions to simplify de-selecting all.
- Return true from selection functions when they change the selection
to avoid redundant updates.
- Use arrays of bases when passing objects between selection utility
functions since some users require bases.
- Fix logical error in box selection that updated all objects after
the first hit.
Diffstat (limited to 'source/blender/editors/include/ED_mball.h')
-rw-r--r-- | source/blender/editors/include/ED_mball.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_mball.h b/source/blender/editors/include/ED_mball.h index e1033866193..2683631e85f 100644 --- a/source/blender/editors/include/ED_mball.h +++ b/source/blender/editors/include/ED_mball.h @@ -24,6 +24,7 @@ #ifndef __ED_MBALL_H__ #define __ED_MBALL_H__ +struct Base; struct Object; struct UndoType; struct bContext; @@ -37,6 +38,9 @@ struct MetaElem *ED_mball_add_primitive(struct bContext *C, struct Object *obedi bool ED_mball_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle); +bool ED_mball_deselect_all_multi_ex(struct Base **bases, uint bases_len); +bool ED_mball_deselect_all_multi(struct bContext *C); + void ED_mball_editmball_free(struct Object *obedit); void ED_mball_editmball_make(struct Object *obedit); void ED_mball_editmball_load(struct Object *obedit); |