diff options
author | Chris Blackbourn <chrisbblend@gmail.com> | 2022-07-13 02:39:06 +0300 |
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committer | Chris Blackbourn <chrisbblend@gmail.com> | 2022-07-13 02:42:42 +0300 |
commit | 8f543a73abc42843fb924fc6d849e3055e3ae011 (patch) | |
tree | a7d2952cb5119949979f471698de631aefd9e651 /source/blender/editors/include/ED_mesh.h | |
parent | d0a552b5c602479f3a4f542f3735bc94b301139e (diff) |
Fix T99659: Improve UV Island calculation with hidden faces.
Simplify interface, regularize implementation and some light cleanup.
See also: T79304 and D15419.
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 52044109702..b73b62d5a9d 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -137,7 +137,6 @@ void EDBM_update_extern(struct Mesh *me, bool do_tessellation, bool is_destructi */ struct UvElementMap *BM_uv_element_map_create(struct BMesh *bm, const struct Scene *scene, - bool face_selected, bool uv_selected, bool use_winding, bool do_islands); |