diff options
author | Chris Blackbourn <chrisbblend@gmail.com> | 2022-08-08 02:47:30 +0300 |
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committer | Chris Blackbourn <chrisbblend@gmail.com> | 2022-08-08 08:18:15 +0300 |
commit | bb8488c62c9ae5a62e46c50d9e3a69d413c28ded (patch) | |
tree | 81cf8743149657ee9ae9c4fbc8d80f7545666bb0 /source/blender/editors/include/ED_mesh.h | |
parent | 9b924b2a23b5e50cd3f02c2acfb575c70235d9ce (diff) |
Cleanup: refactoring uvislands to prepare for python api
Rename vert -> vertex.
Add `BM_uv_element_get_head`.
See also: D15598
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 1981b069011..9d3fd5af47f 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -144,6 +144,7 @@ void BM_uv_element_map_free(struct UvElementMap *element_map); struct UvElement *BM_uv_element_get(struct UvElementMap *map, struct BMFace *efa, struct BMLoop *l); +struct UvElement *BM_uv_element_get_head(struct UvElementMap *map, struct UvElement *child); /** * Can we edit UV's for this mesh? |