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authorCampbell Barton <ideasman42@gmail.com>2016-01-07 12:54:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-01-07 12:57:03 +0300
commiteed28a1db8b8145a6751ebfe0df40f345d7244be (patch)
treebf30bc6d8e75690e840e21b1a2fbc35cd06d6ecc /source/blender/editors/include/ED_mesh.h
parent9e3ae79a5435f0d201b973667bba53d1da0d8c90 (diff)
Select mirror multiple axis support
Previously you could only select mirror on X axis, now support mirroring on multiple axis as well as more than one (for mesh and lattice data).
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r--source/blender/editors/include/ED_mesh.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index f072e707d00..5436ef4b06b 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -129,8 +129,9 @@ bool BMBVH_EdgeVisible(struct BMBVHTree *tree, struct BMEdge *e,
struct ARegion *ar, struct View3D *v3d, struct Object *obedit);
/* editmesh_select.c */
-void EDBM_select_mirrored(struct BMEditMesh *em, bool extend,
- int *r_totmirr, int *r_totfail);
+void EDBM_select_mirrored(
+ struct BMEditMesh *em, const int axis, const bool extend,
+ int *r_totmirr, int *r_totfail);
void EDBM_automerge(struct Scene *scene, struct Object *ob, bool update, const char hflag);
bool EDBM_backbuf_border_init(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);