diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-27 17:39:32 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-27 17:52:02 +0300 |
commit | 9e658b5ebcb426707a9cc5bbd34180c640a6ca0b (patch) | |
tree | 9b99f3dec422d96bec17beee17e98855e2c368d8 /source/blender/editors/include/ED_mesh.h | |
parent | e3f2b1676c048a95450346a5661faee8c66f01a4 (diff) |
Remove workaround for loopcut and DM stability
Neither me nor Campbell could redo the issue, lets get rid of this workaround
and fix it properly if still needed.
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index c2c00ad5635..84698b33e25 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -75,7 +75,6 @@ struct BMFace *EDBM_verts_mirror_get_face(struct BMEditMesh *em, struct BMFace * void EDBM_verts_mirror_cache_clear(struct BMEditMesh *em, struct BMVert *v); void EDBM_verts_mirror_cache_end(struct BMEditMesh *em); -void EDBM_mesh_ensure_valid_dm_hack(struct Scene *scene, struct BMEditMesh *em); void EDBM_mesh_normals_update(struct BMEditMesh *em); void EDBM_mesh_clear(struct BMEditMesh *em); |