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authorJeroen Bakker <jeroen@blender.org>2022-04-13 15:27:19 +0300
committerJeroen Bakker <jeroen@blender.org>2022-04-13 15:27:19 +0300
commit24fea2bdc4b1144856032a73d9a3d5fd178405b6 (patch)
treec79c8fc65a5659d05d5a01546a6c424e319e4979 /source/blender/editors/include/ED_paint.h
parentbabd027faef947ae0417f3d2e61ec8188c823ad2 (diff)
Cleanup: Split paint_canvas into BKE and ED.
The BKE part is needed for the 3d texture paiting brush to be part of blender kernel.
Diffstat (limited to 'source/blender/editors/include/ED_paint.h')
-rw-r--r--source/blender/editors/include/ED_paint.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/editors/include/ED_paint.h b/source/blender/editors/include/ED_paint.h
index cd28fbe9687..ba5834fd508 100644
--- a/source/blender/editors/include/ED_paint.h
+++ b/source/blender/editors/include/ED_paint.h
@@ -114,11 +114,6 @@ void ED_paintcurve_undo_push_end(struct bContext *C);
void ED_paintcurve_undosys_type(struct UndoType *ut);
/* paint_canvas.cc */
-struct Image *ED_paint_canvas_image_get(const struct PaintModeSettings *settings,
- struct Object *ob);
-int ED_paint_canvas_uvmap_layer_index_get(const struct PaintModeSettings *settings,
- struct Object *ob);
-
/** Color type of an object can be overridden in sculpt/paint mode. */
eV3DShadingColorType ED_paint_shading_color_override(struct bContext *C,
const struct PaintModeSettings *settings,