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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-08-17 18:32:36 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-08-17 21:16:19 +0300
commita069d3dc8cc48dcd55e5eff3d002fb06d99dc123 (patch)
tree3afedad8416b29e790b9f118739f09f2a834a91c /source/blender/editors/include/ED_screen.h
parent7f9a1d2f3be4ebbe63ea498d0e24591610c115b3 (diff)
UI: save statusbar/topbar collapsed state per screen.
This can now also be set from the Window menu in addition to dragging.
Diffstat (limited to 'source/blender/editors/include/ED_screen.h')
-rw-r--r--source/blender/editors/include/ED_screen.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 2445cbdb16c..8d7b723002a 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -135,8 +135,8 @@ int ED_area_header_switchbutton(const struct bContext *C, struct uiBlock *bl
void ED_area_initialize(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *sa);
void ED_area_exit(struct bContext *C, struct ScrArea *sa);
int ED_screen_area_active(const struct bContext *C);
-void ED_screen_global_areas_create(
- struct wmWindow *win);
+void ED_screen_global_areas_refresh(struct wmWindow *win);
+void ED_screen_global_areas_sync(struct wmWindow *win);
void ED_area_do_listen(struct wmWindow *win, ScrArea *sa, struct wmNotifier *note, Scene *scene);
void ED_area_tag_redraw(ScrArea *sa);
void ED_area_tag_redraw_no_rebuild(ScrArea *sa);