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authorCampbell Barton <ideasman42@gmail.com>2020-12-15 02:47:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-12-15 04:34:14 +0300
commit525364be31aafa547f4b17b9947074ed5a5b2570 (patch)
tree1826a3cb8ae72f0f2c936c419366323c88b21215 /source/blender/editors/include/ED_uvedit.h
parent15f2f69694cb23d04989d3faea4853468a3b140a (diff)
Cleanup: reduce indirect DNA header inclusion
Remove DNA headers, using forward declarations where possible. Also removed duplicate header, header including it's self and unnecessary inclusion of libc system headers from BKE header.
Diffstat (limited to 'source/blender/editors/include/ED_uvedit.h')
-rw-r--r--source/blender/editors/include/ED_uvedit.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 2066d7da511..d08bc0b0b3d 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -217,8 +217,10 @@ struct BMLoop *ED_uvedit_active_vert_loop_get(struct BMesh *bm);
void ED_uvedit_active_edge_loop_set(struct BMesh *bm, struct BMLoop *l);
struct BMLoop *ED_uvedit_active_edge_loop_get(struct BMesh *bm);
-char ED_uvedit_select_mode_get(const Scene *scene);
-void ED_uvedit_select_sync_flush(const ToolSettings *ts, struct BMEditMesh *em, const bool select);
+char ED_uvedit_select_mode_get(const struct Scene *scene);
+void ED_uvedit_select_sync_flush(const struct ToolSettings *ts,
+ struct BMEditMesh *em,
+ const bool select);
/* uvedit_unwrap_ops.c */
void ED_uvedit_live_unwrap_begin(struct Scene *scene, struct Object *obedit);
@@ -244,7 +246,7 @@ struct UVPackIsland_Params {
uint use_seams : 1;
uint correct_aspect : 1;
};
-void ED_uvedit_pack_islands_multi(const Scene *scene,
+void ED_uvedit_pack_islands_multi(const struct Scene *scene,
Object **objects,
const uint objects_len,
const struct UVPackIsland_Params *params);