diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-04-27 11:26:28 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-27 11:26:28 +0400 |
commit | 4469ab985761abaacc99eb3d3c6b16a0aee927b1 (patch) | |
tree | 7aefdd86d06dada1459a18f6267a0ff119a9fed5 /source/blender/editors/include/ED_view3d.h | |
parent | bb4942c9203602550968b27fa0ad29a911ae1ff1 (diff) |
code cleanup:
- move lasso functions into BLI (were in 3D view but UV editor needs access)
- remove unused UV functions (ones that assumed 3-4 sized UVs only)
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index f886c01039e..4b614085f8e 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -269,8 +269,6 @@ void view3d_get_transformation(const struct ARegion *ar, struct RegionView3D *rv /* XXX should move to BLI_math */ int edge_inside_circle(short centx, short centy, short rad, short x1, short y1, short x2, short y2); -int lasso_inside(int mcords[][2], short moves, int sx, int sy); -int lasso_inside_edge(int mcords[][2], short moves, int x0, int y0, int x1, int y1); /* get 3d region from context, also if mouse is in header or toolbar */ struct RegionView3D *ED_view3d_context_rv3d(struct bContext *C); |