diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-08-27 00:23:26 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-08-27 00:23:26 +0400 |
commit | 03dbae07d346dcfb5cdaeeeea3585f642cd90d31 (patch) | |
tree | 866db44539cf778c636cd774f524970d434c77d3 /source/blender/editors/include/UI_view2d.h | |
parent | 11aa7a76fab53809f891ab8ff7898a2dd70005b8 (diff) |
Mask primitives
Currently only circle and square, might be easily
extended in the future.
New primitives are creating at cursor location.
This also implied adding 2d cursor to space clip.
Also fix set 2D cursor location which didn't work
in image editor's mask mode since 2.67.
TODO: draw_image_cursor better be moved to some
more generic file, but it's not so much
important for now and might be solved later.
Thanks Campbell for the review!
Diffstat (limited to 'source/blender/editors/include/UI_view2d.h')
-rw-r--r-- | source/blender/editors/include/UI_view2d.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h index e46334b06e7..fb70ad50b5d 100644 --- a/source/blender/editors/include/UI_view2d.h +++ b/source/blender/editors/include/UI_view2d.h @@ -192,6 +192,7 @@ void UI_view2d_listview_visible_cells(struct View2D *v2d, float columnwidth, flo void UI_view2d_region_to_view(struct View2D *v2d, float x, float y, float *viewx, float *viewy); void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *regiony); void UI_view2d_to_region_no_clip(struct View2D *v2d, float x, float y, int *regionx, int *region_y); +void UI_view2d_to_region_float(struct View2D *v2d, float x, float y, float *regionx, float *regiony); /* utilities */ struct View2D *UI_view2d_fromcontext(const struct bContext *C); |