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authorPhilipp Oeser <info@graphics-engineer.com>2021-11-09 12:34:07 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2021-11-09 12:34:07 +0300
commit6b0a6c2ca96df219ac057bd781f38bdd24b23963 (patch)
treee6594ab24033e9212d47ec2aff8674dcfdf607a6 /source/blender/editors/include
parentad679ee747ecfc30f02debdba98096cdec18eea0 (diff)
parent04b4ec78898b53dab7ad898736a883353a3eaaed (diff)
Merge branch 'blender-v3.0-release'
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_mesh.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 2b73194afb2..22de6ca15bf 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -422,7 +422,8 @@ void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name);
int ED_mesh_uv_texture_add(struct Mesh *me,
const char *name,
const bool active_set,
- const bool do_init);
+ const bool do_init,
+ struct ReportList *reports);
bool ED_mesh_uv_texture_remove_index(struct Mesh *me, const int n);
bool ED_mesh_uv_texture_remove_active(struct Mesh *me);
bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name);
@@ -432,7 +433,8 @@ bool ED_mesh_color_ensure(struct Mesh *me, const char *name);
int ED_mesh_color_add(struct Mesh *me,
const char *name,
const bool active_set,
- const bool do_init);
+ const bool do_init,
+ struct ReportList *reports);
bool ED_mesh_color_remove_index(struct Mesh *me, const int n);
bool ED_mesh_color_remove_active(struct Mesh *me);
bool ED_mesh_color_remove_named(struct Mesh *me, const char *name);
@@ -441,7 +443,8 @@ bool ED_mesh_sculpt_color_ensure(struct Mesh *me, const char *name);
int ED_mesh_sculpt_color_add(struct Mesh *me,
const char *name,
const bool active_set,
- const bool do_init);
+ const bool do_init,
+ struct ReportList *reports);
bool ED_mesh_sculpt_color_remove_index(struct Mesh *me, const int n);
bool ED_mesh_sculpt_color_remove_active(struct Mesh *me);
bool ED_mesh_sculpt_color_remove_named(struct Mesh *me, const char *name);