diff options
author | Philipp Oeser <info@graphics-engineer.com> | 2021-11-09 12:34:07 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2021-11-09 12:34:07 +0300 |
commit | 6b0a6c2ca96df219ac057bd781f38bdd24b23963 (patch) | |
tree | e6594ab24033e9212d47ec2aff8674dcfdf607a6 /source/blender/editors/include | |
parent | ad679ee747ecfc30f02debdba98096cdec18eea0 (diff) | |
parent | 04b4ec78898b53dab7ad898736a883353a3eaaed (diff) |
Merge branch 'blender-v3.0-release'
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 2b73194afb2..22de6ca15bf 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -422,7 +422,8 @@ void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name); int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set, - const bool do_init); + const bool do_init, + struct ReportList *reports); bool ED_mesh_uv_texture_remove_index(struct Mesh *me, const int n); bool ED_mesh_uv_texture_remove_active(struct Mesh *me); bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name); @@ -432,7 +433,8 @@ bool ED_mesh_color_ensure(struct Mesh *me, const char *name); int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set, - const bool do_init); + const bool do_init, + struct ReportList *reports); bool ED_mesh_color_remove_index(struct Mesh *me, const int n); bool ED_mesh_color_remove_active(struct Mesh *me); bool ED_mesh_color_remove_named(struct Mesh *me, const char *name); @@ -441,7 +443,8 @@ bool ED_mesh_sculpt_color_ensure(struct Mesh *me, const char *name); int ED_mesh_sculpt_color_add(struct Mesh *me, const char *name, const bool active_set, - const bool do_init); + const bool do_init, + struct ReportList *reports); bool ED_mesh_sculpt_color_remove_index(struct Mesh *me, const int n); bool ED_mesh_sculpt_color_remove_active(struct Mesh *me); bool ED_mesh_sculpt_color_remove_named(struct Mesh *me, const char *name); |