diff options
author | mano-wii <germano.costa@ig.com.br> | 2019-04-19 17:49:17 +0300 |
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committer | mano-wii <germano.costa@ig.com.br> | 2019-04-19 17:49:17 +0300 |
commit | 8f4ba1c0467d9e6169451e03be5efffbd1f7a896 (patch) | |
tree | b07091db6d074739eefcc7023103e553264453ef /source/blender/editors/include | |
parent | b6a9e88aff5b9be3fa8351c6578554400fcb32ab (diff) |
Fix T63669: Particle editing bypassing occlusion.
The problem occurs because status changes between BackBuffer and Offscreen.
Reviewers: fclem
Differential Revision: https://developer.blender.org/D4703
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index fe7ccb7170c..caa202c46a8 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -524,8 +524,6 @@ void ED_view3d_viewcontext_init(struct bContext *C, struct ViewContext *vc); void ED_view3d_viewcontext_init_object(struct ViewContext *vc, struct Object *obact); void view3d_operator_needs_opengl(const struct bContext *C); void view3d_region_operator_needs_opengl(struct wmWindow *win, struct ARegion *ar); -void view3d_opengl_read_pixels( - struct ARegion *ar, int x, int y, int w, int h, int format, int type, void *data); /* XXX should move to BLI_math */ bool edge_inside_circle(const float cent[2], |