Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2020-01-07 14:11:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-01-07 14:14:36 +0300
commitc128b30bd13bbf48a701fe068fa27c1d21378515 (patch)
treed7cb94213e72d823bfa41f336a67fbaf947efbc7 /source/blender/editors/include
parentcb1f48ab7f5024715a898b767576ce4258098516 (diff)
Edit Mesh: pass in Mesh instead of BMEditMesh to EDBM_update_generic
This avoids a list lookup in Main (recently added), passing in a mesh instead of an edit-mesh, since the mesh links to the edit-mesh.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_mesh.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 1153944068e..95d6d5cab3b 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -104,9 +104,7 @@ bool EDBM_vert_color_check(struct BMEditMesh *em);
bool EDBM_mesh_hide(struct BMEditMesh *em, bool swap);
bool EDBM_mesh_reveal(struct BMEditMesh *em, bool select);
-void EDBM_update_generic(struct BMEditMesh *em,
- const bool do_tessellation,
- const bool is_destructive);
+void EDBM_update_generic(struct Mesh *me, const bool do_tessellation, const bool is_destructive);
struct UvElementMap *BM_uv_element_map_create(struct BMesh *bm,
const struct Scene *scene,