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authorCampbell Barton <ideasman42@gmail.com>2013-08-14 13:14:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-08-14 13:14:33 +0400
commit7d67261a7b04dbccc39684a0be61e05a6bf101af (patch)
treeeaf2cde47a06179e1aadb662185a2ec2b319f0a0 /source/blender/editors/mesh/editmesh_rip.c
parent731672fc9bbafe7dfcd0e46921276fa8f0643a5f (diff)
fix bug with editmesh rip, active edge could be left on the unselected side of the edge loops.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_rip.c')
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index 59fe2a67057..1360a180b2d 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -952,6 +952,8 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, const wmEvent *eve
return OPERATOR_CANCELLED;
}
+ BM_select_history_validate(bm);
+
return OPERATOR_FINISHED;
}