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authorCampbell Barton <ideasman42@gmail.com>2015-04-30 00:22:18 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-04-30 00:22:18 +0300
commite9dcb068c749bc9e73450a4feb491551ede58c07 (patch)
treeb9e61bd343e014ee438df4121b85635fb3e563e6 /source/blender/editors/mesh/editmesh_rip.c
parent99811c283efaa8f5bc13b81bb5cc42761c42a8a0 (diff)
Fix T44484: Edge-split corrupts mesh
Splitting non-manifold edges could produce duplicate edges.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_rip.c')
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index f5d22eac641..7bd072ac6cb 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -941,7 +941,7 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, const wmEvent *eve
fill_uloop_pairs = edbm_tagged_loop_pairs_to_fill(bm);
}
- BM_mesh_edgesplit(em->bm, true, true, true);
+ BM_mesh_edgesplit(em->bm, true, true, true, true);
/* note: the output of the bmesh operator is ignored, since we built
* the contiguous loop pairs to split already, its possible that some