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authorCampbell Barton <ideasman42@gmail.com>2013-07-22 14:44:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-07-22 14:44:24 +0400
commit9634f8f1151740609230c24761ac20fdfe1a9168 (patch)
tree201b9b684a779a00a5ae58a7b89cdfc042c254b8 /source/blender/editors/mesh/mesh_data.c
parente8b02626f2a52a7e6d032e0e63a5321100bc2bf6 (diff)
transform was flushing the selection (inline), now skip this and use the selection as-is.
flush the selection on entering editmode instead (since the selection mode can be changed with another mesh). is other tools leave the selection incorrectly flushed, those will need to be fixed so transform works as expected.
Diffstat (limited to 'source/blender/editors/mesh/mesh_data.c')
-rw-r--r--source/blender/editors/mesh/mesh_data.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 69049bd5a26..52a8ccc4aab 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -567,7 +567,7 @@ static int drop_named_image_invoke(bContext *C, wmOperator *op, const wmEvent *e
obedit = base->object;
me = obedit->data;
if (me->edit_btmesh == NULL) {
- EDBM_mesh_make(scene->toolsettings, scene, obedit);
+ EDBM_mesh_make(scene->toolsettings, obedit);
exitmode = 1;
}
if (me->edit_btmesh == NULL)