diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-01-18 02:52:51 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-01-18 02:55:53 +0300 |
commit | 235f578a0d21191cf4914652e8cfc5608fc1e218 (patch) | |
tree | 12df1100a4a0072ef82caf83966c9433ee74aaec /source/blender/editors/mesh | |
parent | 07aed404cfb2759f97c60b9f64d8a9392dabaf1a (diff) |
Loop Cut: Allow mouse placement w/ numeric input
D2973 by @cyaoeu
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r-- | source/blender/editors/mesh/editmesh_loopcut.c | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c index b9192f58a1b..5d4f6242e4f 100644 --- a/source/blender/editors/mesh/editmesh_loopcut.c +++ b/source/blender/editors/mesh/editmesh_loopcut.c @@ -740,7 +740,15 @@ static int loopcut_modal(bContext *C, wmOperator *op, const wmEvent *event) handled = true; break; case MOUSEMOVE: /* mouse moved somewhere to select another loop */ - if (!has_numinput) { + + /* This is normally disabled for all modal operators. + * This is an exception since mouse movement doesn't relate to numeric input. + * + * If numeric input changes we'll need to add this back see: D2973 */ +#if 0 + if (!has_numinput) +#endif + { lcd->vc.mval[0] = event->mval[0]; lcd->vc.mval[1] = event->mval[1]; loopcut_mouse_move(lcd, (int)lcd->cuts); |