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authorDalai Felinto <dfelinto@gmail.com>2019-03-19 23:07:59 +0300
committerDalai Felinto <dfelinto@gmail.com>2019-03-19 23:26:09 +0300
commit540f50a4da69c472ee343e99df83cf03cd7dd21c (patch)
tree896ca223d1900eb0bbc63371343c2e6f8ceb96da /source/blender/editors/mesh
parent7cf1b81b3c6493c07ed9a247c9ebe7cb88e27d27 (diff)
Unify "Hide Selected / Reveal Hidden" operator names
All edit mode related operators are now "Hide Selected / Reveal Hidden". Before we had different variatons of them: Hide Selection: * MESH_OT_hide * GPENCIL_OT_selection_opacity_toggle Hide Selected Bones: * ARMATURE_OT_hide Hide: * MBALL_OT_hide_metaelems Hide Selected: * CURVE_OT_hide * PARTICLE_OT_hide * POSE_OT_hide * UV_OT_hide Reveal Bones: * ARMATURE_OT_reveal Reveal: * MBALL_OT_reveal_metaelems Operators not renamed: * Hide Curves (GRAPH_OT_hide) * Hide (OUTLINER_OT_hide) Note we can do a step further and mass rename them to match their UI names. Where Reveal Hidden is Show Hidden. But for now at least they are all unified.
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 5b2cb97aff1..98700425e56 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -2021,7 +2021,7 @@ static int edbm_hide_exec(bContext *C, wmOperator *op)
void MESH_OT_hide(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Hide Selection";
+ ot->name = "Hide Selected";
ot->idname = "MESH_OT_hide";
ot->description = "Hide (un)selected vertices, edges or faces";