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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-01-12 09:44:08 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-01-12 09:44:08 +0400 |
commit | 03df7e9a564d1ba6366b5d6b587b9319158ca198 (patch) | |
tree | 13e6ac427d2f5171998c3cff47c1b87d90ddbed1 /source/blender/editors/mesh | |
parent | 2f4cc3530da0496b58a856849bd9fc6954e138be (diff) |
BGE: Fix for [#33839] "a logic.joysticks Crashes BGE" reported by Josiah Lane (solarlune).
On a scene change the SCA_JoystickManager gets destroyed which in turn means all of it's joystick instances are released. Since SCA_PythonJoystick was just using a borrowed reference, this allowed the joystick to be freed. Now the joystick's refcount is incremented so that the SCA_PythonJoystick's joystick reference will survive across scene changes.
Diffstat (limited to 'source/blender/editors/mesh')
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