diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 00:36:15 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 00:36:15 +0400 |
commit | e182d653709a9abd664deaa874f0727ebba83832 (patch) | |
tree | a91df79e87cc7d7d919a7f4bc8d0e4fc6d78c24d /source/blender/editors/object/object_edit.c | |
parent | 2b3d2b72ea157a218e1a6e49759e64de77f99850 (diff) |
2.5/Vertex paint:
* Made vertex paint local to object, like sculpt mode.
* New test for vertex paint is (ob->mode & OB_MODE_VERTEX_PAINT)
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index c65855c24a0..f5a93fae8e9 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -4165,7 +4165,7 @@ void special_editmenu(Scene *scene, View3D *v3d) } DAG_object_flush_update(scene, ob, OB_RECALC_DATA); } - else if(G.f & G_VERTEXPAINT) { + else if(ob->mode & OB_MODE_VERTEX_PAINT) { Mesh *me= get_mesh(ob); if(me==0 || (me->mcol==NULL && me->mtface==NULL) ) return; @@ -7042,4 +7042,6 @@ void ED_object_toggle_modes(bContext *C, int mode) { if(mode & OB_MODE_SCULPT) WM_operator_name_call(C, "SCULPT_OT_sculptmode_toggle", WM_OP_EXEC_REGION_WIN, NULL); + if(mode & OB_MODE_VERTEX_PAINT) + WM_operator_name_call(C, "SCULPT_OT_vertex_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL); } |