diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-02-27 04:02:02 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-02-27 04:26:49 +0300 |
commit | 1079742db92576d79ec89a28d95336aff847a82a (patch) | |
tree | 2e440e498c20d3205c2a64eedf4f84bf57abcb84 /source/blender/editors/object/object_transform.c | |
parent | 918941483f7ec5fc6320d345c755e953b963c710 (diff) |
Cleanup: rename lamp -> light
Diffstat (limited to 'source/blender/editors/object/object_transform.c')
-rw-r--r-- | source/blender/editors/object/object_transform.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c index ee9df67a830..ebc6f35e43e 100644 --- a/source/blender/editors/object/object_transform.c +++ b/source/blender/editors/object/object_transform.c @@ -1287,14 +1287,14 @@ void OBJECT_OT_origin_set(wmOperatorType *ot) /* -------------------------------------------------------------------- */ /** \name Transform Axis Target * - * Note this is an experemental operator to point lamps/cameras at objects. + * Note this is an experemental operator to point lights/cameras at objects. * We may re-work how this behaves based on user feedback. * - campbell. * \{ */ /* When using multiple objects, apply their relative rotational offset to the active object. */ #define USE_RELATIVE_ROTATION -/* Disable overlays, ignoring user setting (lamp wire gets in the way). */ +/* Disable overlays, ignoring user setting (light wire gets in the way). */ #define USE_RENDER_OVERRIDE /* Calculate a depth if the cursor isn't already over a depth (not essential but feels buggy without). */ #define USE_FAKE_DEPTH_INIT @@ -1366,7 +1366,7 @@ static bool object_is_target_compat(const Object *ob) return true; } } - /* We might want to enable this later, for now just lamps */ + /* We might want to enable this later, for now just lights. */ #if 0 else if (ob->type == OB_CAMERA) { return true; |