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authorBastien Montagne <montagne29@wanadoo.fr>2013-03-10 17:37:14 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2013-03-10 17:37:14 +0400
commitea341574cb7b912f9e4672cd20eaddb756501a2d (patch)
tree5598d0e95a011428a347011e894357673884b9d4 /source/blender/editors/physics/rigidbody_object.c
parent08ce2fe2da93ec55cd0bb110611df89905e1dbaf (diff)
Rigid body UI: add translation to materials' names (density collection).
Diffstat (limited to 'source/blender/editors/physics/rigidbody_object.c')
-rw-r--r--source/blender/editors/physics/rigidbody_object.c106
1 files changed, 55 insertions, 51 deletions
diff --git a/source/blender/editors/physics/rigidbody_object.c b/source/blender/editors/physics/rigidbody_object.c
index 6bcdf6e07aa..9c03c6173a5 100644
--- a/source/blender/editors/physics/rigidbody_object.c
+++ b/source/blender/editors/physics/rigidbody_object.c
@@ -44,6 +44,8 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
+#include "BLF_translation.h"
+
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
@@ -374,61 +376,61 @@ typedef struct rbMaterialDensityItem {
* 3) http://www.avlandesign.com/density_metal.htm
*/
static rbMaterialDensityItem RB_MATERIAL_DENSITY_TABLE[] = {
- {"Air", 1.0f}, /* not quite; adapted from 1.43 for oxygen for use as default */
- {"Acrylic", 1400.0f},
- {"Asphalt (Crushed)", 721.0f},
- {"Bark", 240.0f},
- {"Beans (Cocoa)", 593.0f},
- {"Beans (Soy)", 721.0f},
- {"Brick (Pressed)", 2400.0f},
- {"Brick (Common)", 2000.0f},
- {"Brick (Soft)", 1600.0f},
- {"Brass", 8216.0f},
- {"Bronze", 8860.0f},
- {"Carbon (Solid)", 2146.0f},
- {"Cardboard", 689.0f},
- {"Cast Iron", 7150.0f},
- //{"Cement", 1442.0f},
- {"Chalk (Solid)", 2499.0f},
- //{"Coffee (Fresh/Roast)", ~500},
- {"Concrete", 2320.0f},
- {"Charcoal", 208.0f},
- {"Cork", 240.0f},
- {"Copper", 8933.0f},
- {"Garbage", 481.0f},
- {"Glass (Broken)", 1940.0f},
- {"Glass (Solid)", 2190.0f},
- {"Gold", 19282.0f},
- {"Granite (Broken)", 1650.0f},
- {"Granite (Solid)", 2691.0f},
- {"Gravel", 2780.0f},
- {"Ice (Crushed)", 593.0f},
- {"Ice (Solid)", 919.0f},
- {"Iron", 7874.0f},
- {"Lead", 11342.0f},
- {"Limestone (Broken)", 1554.0f},
- {"Limestone (Solid)", 2611.0f},
- {"Marble (Broken)", 1570.0f},
- {"Marble (Solid)", 2563.0f},
- {"Paper", 1201.0f},
- {"Peanuts (Shelled)", 641.0f},
- {"Peanuts (Not Shelled)", 272.0f},
- {"Plaster", 849.0f},
- {"Plastic", 1200.0f},
- {"Polystyrene", 1050.0f},
- {"Rubber", 1522.0f},
- {"Silver", 10501.0f},
- {"Steel", 7860.0f},
- {"Stone", 2515.0f},
- {"Stone (Crushed)", 1602.0f},
- {"Timber", 610.0f}
+ {N_("Air"), 1.0f}, /* not quite; adapted from 1.43 for oxygen for use as default */
+ {N_("Acrylic"), 1400.0f},
+ {N_("Asphalt (Crushed)"), 721.0f},
+ {N_("Bark"), 240.0f},
+ {N_("Beans (Cocoa)"), 593.0f},
+ {N_("Beans (Soy)"), 721.0f},
+ {N_("Brick (Pressed)"), 2400.0f},
+ {N_("Brick (Common)"), 2000.0f},
+ {N_("Brick (Soft)"), 1600.0f},
+ {N_("Brass"), 8216.0f},
+ {N_("Bronze"), 8860.0f},
+ {N_("Carbon (Solid)"), 2146.0f},
+ {N_("Cardboard"), 689.0f},
+ {N_("Cast Iron"), 7150.0f},
+ /* {N_("Cement"), 1442.0f}, */
+ {N_("Chalk (Solid)"), 2499.0f},
+ /* {N_("Coffee (Fresh/Roast)"), ~500}, */
+ {N_("Concrete"), 2320.0f},
+ {N_("Charcoal"), 208.0f},
+ {N_("Cork"), 240.0f},
+ {N_("Copper"), 8933.0f},
+ {N_("Garbage"), 481.0f},
+ {N_("Glass (Broken)"), 1940.0f},
+ {N_("Glass (Solid)"), 2190.0f},
+ {N_("Gold"), 19282.0f},
+ {N_("Granite (Broken)"), 1650.0f},
+ {N_("Granite (Solid)"), 2691.0f},
+ {N_("Gravel"), 2780.0f},
+ {N_("Ice (Crushed)"), 593.0f},
+ {N_("Ice (Solid)"), 919.0f},
+ {N_("Iron"), 7874.0f},
+ {N_("Lead"), 11342.0f},
+ {N_("Limestone (Broken)"), 1554.0f},
+ {N_("Limestone (Solid)"), 2611.0f},
+ {N_("Marble (Broken)"), 1570.0f},
+ {N_("Marble (Solid)"), 2563.0f},
+ {N_("Paper"), 1201.0f},
+ {N_("Peanuts (Shelled)"), 641.0f},
+ {N_("Peanuts (Not Shelled)"), 272.0f},
+ {N_("Plaster"), 849.0f},
+ {N_("Plastic"), 1200.0f},
+ {N_("Polystyrene"), 1050.0f},
+ {N_("Rubber"), 1522.0f},
+ {N_("Silver"), 10501.0f},
+ {N_("Steel"), 7860.0f},
+ {N_("Stone"), 2515.0f},
+ {N_("Stone (Crushed)"), 1602.0f},
+ {N_("Timber"), 610.0f}
};
static const int NUM_RB_MATERIAL_PRESETS = sizeof(RB_MATERIAL_DENSITY_TABLE) / sizeof(rbMaterialDensityItem);
/* dynamically generate list of items
* - Although there is a runtime cost, this has a lower maintenance cost
- * in the long run than other two-list solutions...
+ * in the long run than other two-list solutions...
*/
static EnumPropertyItem *rigidbody_materials_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
{
@@ -441,14 +443,16 @@ static EnumPropertyItem *rigidbody_materials_itemf(bContext *UNUSED(C), PointerR
for (i = 0; i < NUM_RB_MATERIAL_PRESETS; i++) {
rbMaterialDensityItem *preset = &RB_MATERIAL_DENSITY_TABLE[i];
- item_tmp.identifier = item_tmp.name = preset->name;
+ item_tmp.identifier = preset->name;
+ item_tmp.name = IFACE_(preset->name);
item_tmp.value = i;
RNA_enum_item_add(&item, &totitem, &item_tmp);
}
/* add special "custom" entry to the end of the list */
{
- item_tmp.identifier = item_tmp.name = "Custom";
+ item_tmp.identifier = "Custom";
+ item_tmp.name = IFACE_("Custom");
item_tmp.value = -1;
RNA_enum_item_add(&item, &totitem, &item_tmp);
}