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authorCampbell Barton <ideasman42@gmail.com>2013-03-22 00:54:48 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-22 00:54:48 +0400
commitb57fc113aa12134e19ff721a52614aed51d0bda5 (patch)
tree3123e2a5b7f927ddf91e5d38052dc01960a75fea /source/blender/editors/physics
parent8ff3fa8ab2e04be699cbc1984c04993fc51c9b04 (diff)
python api: add functionality to remove uv-texture layers.
Diffstat (limited to 'source/blender/editors/physics')
-rw-r--r--source/blender/editors/physics/dynamicpaint_ops.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index 73d3c02c9f1..aa4652af0ba 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -202,7 +202,6 @@ void DPAINT_OT_type_toggle(wmOperatorType *ot)
static int output_toggle_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
- Scene *scene = CTX_data_scene(C);
DynamicPaintSurface *surface;
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)modifiers_findByType(ob, eModifierType_DynamicPaint);
int output = RNA_enum_get(op->ptr, "output"); /* currently only 1/0 */
@@ -223,7 +222,7 @@ static int output_toggle_exec(bContext *C, wmOperator *op)
/* Vertex Color Layer */
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
if (!exists)
- ED_mesh_color_add(C, scene, ob, ob->data, name, 1);
+ ED_mesh_color_add(ob->data, name, true);
else
ED_mesh_color_remove_named(ob->data, name);
}