diff options
author | Bastien Montagne <bastien@blender.org> | 2020-09-21 15:43:29 +0300 |
---|---|---|
committer | Bastien Montagne <bastien@blender.org> | 2020-09-21 15:43:29 +0300 |
commit | 87d2ac96812fd30bcfcef34a8b78b9df8a72982e (patch) | |
tree | c08ce36779dac293f481b60ac20a6569d99b691a /source/blender/editors/render/render_shading.c | |
parent | 82aa300e1ce47f2b77e868ba43ffeaff0dc7bf96 (diff) |
Cleanup: move some paint helpers to ED_ 'namespace'.
Those two functions had `BKE_` prefix, were defined in BKE headers, but
implemented in ED code, yuck.
Moved everything to ED area for now, since those do not look fondamental
enough to belong to BKE, and none of their usages requires it currently.
Diffstat (limited to 'source/blender/editors/render/render_shading.c')
-rw-r--r-- | source/blender/editors/render/render_shading.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index 2b52ae117fc..b9fc72776a2 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -57,7 +57,6 @@ #include "BKE_main.h" #include "BKE_material.h" #include "BKE_object.h" -#include "BKE_paint.h" #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_texture.h" @@ -82,6 +81,7 @@ #include "ED_mesh.h" #include "ED_node.h" #include "ED_object.h" +#include "ED_paint.h" #include "ED_render.h" #include "ED_scene.h" #include "ED_screen.h" @@ -178,7 +178,7 @@ static int material_slot_add_exec(bContext *C, wmOperator *UNUSED(op)) if (ob->mode & OB_MODE_TEXTURE_PAINT) { Scene *scene = CTX_data_scene(C); - BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); + ED_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL); } @@ -228,7 +228,7 @@ static int material_slot_remove_exec(bContext *C, wmOperator *op) if (ob->mode & OB_MODE_TEXTURE_PAINT) { Scene *scene = CTX_data_scene(C); - BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); + ED_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL); } @@ -705,7 +705,7 @@ static int material_slot_remove_unused_exec(bContext *C, wmOperator *op) if (ob_active->mode & OB_MODE_TEXTURE_PAINT) { Scene *scene = CTX_data_scene(C); - BKE_paint_proj_mesh_data_check(scene, ob_active, NULL, NULL, NULL, NULL); + ED_paint_proj_mesh_data_check(scene, ob_active, NULL, NULL, NULL, NULL); WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL); } |