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author | Sybren A. Stüvel <sybren@blender.org> | 2020-08-21 12:56:03 +0300 |
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committer | Sybren A. Stüvel <sybren@blender.org> | 2020-08-21 13:23:13 +0300 |
commit | 3bc09c1c1ec9c1699ac872bc643d3e38c250803f (patch) | |
tree | d9812280b0bf6e7f9b835d2e670063a26a9d4ffd /source/blender/editors/render/render_update.c | |
parent | e7767ba6be99a85349975b8da37b8cb8b9a3d6a9 (diff) |
Cleanup: split `BKE_scene_get_depsgraph()` into two functions
Split the depsgraph allocation into a separate function
`BKE_scene_ensure_depsgraph()`. Parameters are only passed to those
functions that actually need them. This removes the the "if that boolean
is `false` this pointer is allowed to be `NULL`" logic and more cleanly
decouples code.
No functional changes.
Diffstat (limited to 'source/blender/editors/render/render_update.c')
-rw-r--r-- | source/blender/editors/render/render_update.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c index 7d0ad42c703..ce454d5eac2 100644 --- a/source/blender/editors/render/render_update.c +++ b/source/blender/editors/render/render_update.c @@ -194,7 +194,7 @@ void ED_render_engine_changed(Main *bmain, const bool update_scene_data) update_ctx.scene = scene; LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) { /* TDODO(sergey): Iterate over depsgraphs instead? */ - update_ctx.depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true); + update_ctx.depsgraph = BKE_scene_ensure_depsgraph(bmain, scene, view_layer); update_ctx.view_layer = view_layer; ED_render_id_flush_update(&update_ctx, &scene->id); } |