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author | Harley Acheson <harley.acheson@gmail.com> | 2020-10-19 19:15:34 +0300 |
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committer | Harley Acheson <harley.acheson@gmail.com> | 2020-10-19 19:15:34 +0300 |
commit | c0a6bc19794c69843c38451c762e91bc10136e0f (patch) | |
tree | 24248b8d8e93f37925299cb535ec5cfbd8fefef2 /source/blender/editors/render | |
parent | 84ef3b80de4915a24a9fd2fd214d0fa44e59b854 (diff) |
Spelling: Loose Versus Lose
Corrects incorrect usages of the word 'loose' when 'lose' was required.
Differential Revision: https://developer.blender.org/D9243
Reviewed by Campbell Barton
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_update.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c index ffb2d3991b7..0968560678b 100644 --- a/source/blender/editors/render/render_update.c +++ b/source/blender/editors/render/render_update.c @@ -135,7 +135,7 @@ void ED_render_scene_update(const DEGEditorUpdateContext *update_ctx, int update engine->flag &= ~RE_ENGINE_DO_UPDATE; /* NOTE: Important to pass non-updated depsgraph, This is because this function is called * from inside dependency graph evaluation. Additionally, if we pass fully evaluated one - * we will loose updates stored in the graph. */ + * we will lose updates stored in the graph. */ engine->type->view_update(engine, C, CTX_data_depsgraph_pointer(C)); } else { |