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authorJulian Eisel <julian@blender.org>2021-10-26 22:33:48 +0300
committerJulian Eisel <julian@blender.org>2021-10-26 22:57:38 +0300
commitd040493cd48d3afce2d4b380c7ed5e518c3c5e6b (patch)
treea5cea93fe8bb26756a6a6135c4dacebab756870f /source/blender/editors/screen/screen_ops.c
parent8422b24e1cc5a31719d2b4b96a823d4330f9da3a (diff)
UI: Rename operator to open Preferences window
Renames the operator from "Show Preferences" to "Open Preferences...". "Open" is more clear than "Show" (since they could be shown in-place). "..." is usually used in Blender to indicate that a new Window or popup will be opened. Note that vanilla Blender doesn't actually show this name anywhere, so this change shouldn't be visible. That may change, see D12894.
Diffstat (limited to 'source/blender/editors/screen/screen_ops.c')
-rw-r--r--source/blender/editors/screen/screen_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index fc1b0ed173e..e516c3ba2c3 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -5106,7 +5106,7 @@ static int userpref_show_exec(bContext *C, wmOperator *op)
static void SCREEN_OT_userpref_show(struct wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Show Preferences";
+ ot->name = "Open Preferences...";
ot->description = "Edit user preferences and system settings";
ot->idname = "SCREEN_OT_userpref_show";