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authorMike Erwin <significant.bit@gmail.com>2016-01-04 12:53:49 +0300
committerMike Erwin <significant.bit@gmail.com>2016-01-08 00:32:35 +0300
commit77641c28ef803a12fda3a60b0db82023bbdf83a3 (patch)
tree1a916aecd06dbb47fc01c6bd187161087d1e9eb6 /source/blender/editors/screen
parente20b30a1d8573ab687e05da606ee62e2f079a066 (diff)
OpenGL: remove some hacks/workarounds
Everything I've tested works fine without these hacks. Variety of Mac, Linux, Windows, Intel, nVidia, AMD. If these workarounds are for old unsupported systems let's clean house. Reviewers: #opengl_gfx Differential Revision: https://developer.blender.org/D1707
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r--source/blender/editors/screen/glutil.c11
1 files changed, 0 insertions, 11 deletions
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index a870b108fad..b7ad911b6f5 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -814,17 +814,6 @@ void bglPolygonOffset(float viewdist, float dist)
}
}
-#if 0 /* UNUSED */
-void bglFlush(void)
-{
- glFlush();
-#ifdef __APPLE__
-// if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_MAC, GPU_DRIVER_OFFICIAL))
-// XXX myswapbuffers(); //hack to get mac intel graphics to show frontbuffer
-#endif
-}
-#endif
-
/* **** Color management helper functions for GLSL display/transform ***** */
/* Draw given image buffer on a screen using GLSL for display transform */