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authorHans Goudey <h.goudey@me.com>2022-04-22 20:41:25 +0300
committerHans Goudey <h.goudey@me.com>2022-04-22 20:41:25 +0300
commitff6098345a6e0fca508d0e104976d54ca199f273 (patch)
tree05d338eb4c236765b704c146d54f8a64a0c75ade /source/blender/editors/sculpt_paint/paint_vertex.cc
parent7f726b48ace40a90b707bc5c68bf7e3f5477f21b (diff)
Cleanup: Clang tidy, unused variable warnings
Also remove unnecessary uses of `struct` and add const in one place.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_vertex.cc')
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.cc223
1 files changed, 111 insertions, 112 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.cc b/source/blender/editors/sculpt_paint/paint_vertex.cc
index be0598919c7..8b62dd33961 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.cc
+++ b/source/blender/editors/sculpt_paint/paint_vertex.cc
@@ -156,7 +156,7 @@ static int get_vcol_elements(Mesh *me, size_t *r_elem_size)
}
}
-static void view_angle_limits_init(struct NormalAnglePrecalc *a, float angle, bool do_mask_normal)
+static void view_angle_limits_init(NormalAnglePrecalc *a, float angle, bool do_mask_normal)
{
angle = RAD2DEGF(angle);
a->do_mask_normal = do_mask_normal;
@@ -180,7 +180,7 @@ static void view_angle_limits_init(struct NormalAnglePrecalc *a, float angle, bo
a->angle_inner__cos = cosf(a->angle_inner);
}
-static float view_angle_limits_apply_falloff(const struct NormalAnglePrecalc *a,
+static float view_angle_limits_apply_falloff(const NormalAnglePrecalc *a,
float angle_cos,
float *mask_p)
{
@@ -232,7 +232,7 @@ static bool vertex_paint_use_fast_update_check(Object *ob)
{
const Mesh *me_eval = BKE_object_get_evaluated_mesh(ob);
- if (me_eval != NULL) {
+ if (me_eval != nullptr) {
Mesh *me = BKE_mesh_from_object(ob);
if (me && me->mloopcol) {
return (me->mloopcol == CustomData_get_layer(&me_eval->ldata, CD_PROP_BYTE_COLOR));
@@ -301,8 +301,8 @@ static bool weight_paint_poll_ex(bContext *C, bool check_tool)
Object *ob = CTX_data_active_object(C);
ScrArea *area;
- if ((ob != NULL) && (ob->mode & OB_MODE_WEIGHT_PAINT) &&
- (BKE_paint_brush(&CTX_data_tool_settings(C)->wpaint->paint) != NULL) &&
+ if ((ob != nullptr) && (ob->mode & OB_MODE_WEIGHT_PAINT) &&
+ (BKE_paint_brush(&CTX_data_tool_settings(C)->wpaint->paint) != nullptr) &&
(area = CTX_wm_area(C)) && (area->spacetype == SPACE_VIEW3D)) {
ARegion *region = CTX_wm_region(C);
if (ELEM(region->regiontype, RGN_TYPE_WINDOW, RGN_TYPE_HUD)) {
@@ -450,9 +450,9 @@ static void paint_and_tex_color_alpha_intern(VPaint *vp,
float r_rgba[4])
{
const Brush *brush = BKE_paint_brush(&vp->paint);
- BLI_assert(brush->mtex.tex != NULL);
+ BLI_assert(brush->mtex.tex != nullptr);
if (brush->mtex.brush_map_mode == MTEX_MAP_MODE_3D) {
- BKE_brush_sample_tex_3d(vc->scene, brush, co, r_rgba, 0, NULL);
+ BKE_brush_sample_tex_3d(vc->scene, brush, co, r_rgba, 0, nullptr);
}
else {
float co_ss[2]; /* screenspace */
@@ -462,7 +462,7 @@ static void paint_and_tex_color_alpha_intern(VPaint *vp,
co_ss,
(eV3DProjTest)(V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_NEAR)) == V3D_PROJ_RET_OK) {
const float co_ss_3d[3] = {co_ss[0], co_ss[1], 0.0f}; /* we need a 3rd empty value */
- BKE_brush_sample_tex_3d(vc->scene, brush, co_ss_3d, r_rgba, 0, NULL);
+ BKE_brush_sample_tex_3d(vc->scene, brush, co_ss_3d, r_rgba, 0, nullptr);
}
else {
zero_v4(r_rgba);
@@ -568,7 +568,7 @@ static bool do_weight_paint_normalize_all_locked(MDeformVert *dvert,
uint i, tot = 0;
MDeformWeight *dw;
- if (lock_flags == NULL) {
+ if (lock_flags == nullptr) {
do_weight_paint_normalize_all(dvert, defbase_tot, vgroup_validmap);
return true;
}
@@ -783,7 +783,7 @@ struct WeightPaintGroupData {
* this _could_ be made a part of the operators 'WPaintData' struct, or at
* least a member, but for now keep its own struct, initialized on every
* paint stroke update - campbell */
-typedef struct WeightPaintInfo {
+struct WeightPaintInfo {
int defbase_tot;
@@ -791,7 +791,7 @@ typedef struct WeightPaintInfo {
int defbase_tot_sel;
int defbase_tot_unsel;
- struct WeightPaintGroupData active, mirror;
+ WeightPaintGroupData active, mirror;
/* boolean array for locked bones,
* length of defbase_tot */
@@ -814,7 +814,7 @@ typedef struct WeightPaintInfo {
bool is_normalized;
float brush_alpha_value; /* result of BKE_brush_alpha_get() */
-} WeightPaintInfo;
+};
static void do_weight_paint_vertex_single(
/* vars which remain the same for every vert */
@@ -843,7 +843,7 @@ static void do_weight_paint_vertex_single(
/* Check if we should mirror vertex groups (X-axis). */
if (ME_USING_MIRROR_X_VERTEX_GROUPS(me)) {
- index_mirr = mesh_get_x_mirror_vert(ob, NULL, index, topology);
+ index_mirr = mesh_get_x_mirror_vert(ob, nullptr, index, topology);
vgroup_mirr = wpi->mirror.index;
/* another possible error - mirror group _and_ active group are the same (which is fine),
@@ -881,7 +881,7 @@ static void do_weight_paint_vertex_single(
dw = BKE_defvert_ensure_index(dv, wpi->active.index);
}
- if (dw == NULL) {
+ if (dw == nullptr) {
return;
}
@@ -891,9 +891,9 @@ static void do_weight_paint_vertex_single(
if (wp->flag & VP_FLAG_VGROUP_RESTRICT) {
dw_mirr = BKE_defvert_find_index(dv_mirr, vgroup_mirr);
- if (dw_mirr == NULL) {
+ if (dw_mirr == nullptr) {
index_mirr = vgroup_mirr = -1;
- dv_mirr = NULL;
+ dv_mirr = nullptr;
}
}
else {
@@ -914,8 +914,8 @@ static void do_weight_paint_vertex_single(
}
}
else {
- dv_mirr = NULL;
- dw_mirr = NULL;
+ dv_mirr = nullptr;
+ dw_mirr = nullptr;
}
weight_cur = dw->weight;
@@ -1045,7 +1045,7 @@ static void do_weight_paint_vertex_multi(
/* mirror vars */
int index_mirr = -1;
- MDeformVert *dv_mirr = NULL;
+ MDeformVert *dv_mirr = nullptr;
/* weights */
float curw, curw_real, oldw, neww, change, curw_mirr, change_mirr;
@@ -1053,7 +1053,7 @@ static void do_weight_paint_vertex_multi(
/* Check if we should mirror vertex groups (X-axis). */
if (ME_USING_MIRROR_X_VERTEX_GROUPS(me)) {
- index_mirr = mesh_get_x_mirror_vert(ob, NULL, index, topology);
+ index_mirr = mesh_get_x_mirror_vert(ob, nullptr, index, topology);
if (!ELEM(index_mirr, -1, index)) {
dv_mirr = &me->dvert[index_mirr];
@@ -1113,13 +1113,13 @@ static void do_weight_paint_vertex_multi(
/* verify for all groups that 0 < result <= 1 */
multipaint_clamp_change(dv, wpi->defbase_tot, wpi->defbase_sel, &change);
- if (dv_mirr != NULL) {
+ if (dv_mirr != nullptr) {
curw_mirr = BKE_defvert_multipaint_collective_weight(
dv_mirr, wpi->defbase_tot, wpi->defbase_sel, wpi->defbase_tot_sel, wpi->is_normalized);
if (curw_mirr == 0.0f) {
/* can't mirror into a zero weight vertex */
- dv_mirr = NULL;
+ dv_mirr = nullptr;
}
else {
/* mirror is changed to achieve the same collective weight value */
@@ -1142,7 +1142,7 @@ static void do_weight_paint_vertex_multi(
/* apply validated change to vertex and mirror */
multipaint_apply_change(dv, wpi->defbase_tot, change, wpi->defbase_sel);
- if (dv_mirr != NULL) {
+ if (dv_mirr != nullptr) {
multipaint_apply_change(dv_mirr, wpi->defbase_tot, change_mirr, wpi->defbase_sel);
}
@@ -1151,7 +1151,7 @@ static void do_weight_paint_vertex_multi(
do_weight_paint_normalize_all_locked_try_active(
dv, wpi->defbase_tot, wpi->vgroup_validmap, wpi->lock_flags, wpi->active.lock);
- if (dv_mirr != NULL) {
+ if (dv_mirr != nullptr) {
do_weight_paint_normalize_all_locked_try_active(
dv_mirr, wpi->defbase_tot, wpi->vgroup_validmap, wpi->lock_flags, wpi->active.lock);
}
@@ -1185,7 +1185,7 @@ static void vertex_paint_init_session(Depsgraph *depsgraph,
/* Create persistent sculpt mode data */
BKE_sculpt_toolsettings_data_ensure(scene);
- BLI_assert(ob->sculpt == NULL);
+ BLI_assert(ob->sculpt == nullptr);
ob->sculpt = (SculptSession *)MEM_callocN(sizeof(SculptSession), "sculpt session");
ob->sculpt->mode_type = object_mode;
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false, false);
@@ -1224,7 +1224,7 @@ static void vertex_paint_init_stroke(Scene *scene, Depsgraph *depsgraph, Object
static void vertex_paint_init_session_data(const ToolSettings *ts, Object *ob)
{
/* Create maps */
- struct SculptVertexPaintGeomMap *gmap = NULL;
+ SculptVertexPaintGeomMap *gmap = nullptr;
if (ob->mode == OB_MODE_VERTEX_PAINT) {
gmap = &ob->sculpt->mode.vpaint.gmap;
BLI_assert(ob->sculpt->mode_type == OB_MODE_VERTEX_PAINT);
@@ -1241,11 +1241,11 @@ static void vertex_paint_init_session_data(const ToolSettings *ts, Object *ob)
Mesh *me = (Mesh *)ob->data;
- if (gmap->vert_to_loop == NULL) {
- gmap->vert_map_mem = NULL;
- gmap->vert_to_loop = NULL;
- gmap->poly_map_mem = NULL;
- gmap->vert_to_poly = NULL;
+ if (gmap->vert_to_loop == nullptr) {
+ gmap->vert_map_mem = nullptr;
+ gmap->vert_to_loop = nullptr;
+ gmap->poly_map_mem = nullptr;
+ gmap->vert_to_poly = nullptr;
BKE_mesh_vert_loop_map_create(&gmap->vert_to_loop,
&gmap->vert_map_mem,
me->mpoly,
@@ -1265,11 +1265,11 @@ static void vertex_paint_init_session_data(const ToolSettings *ts, Object *ob)
/* Create average brush arrays */
if (ob->mode == OB_MODE_WEIGHT_PAINT) {
if (!brush_use_accumulate(ts->wpaint)) {
- if (ob->sculpt->mode.wpaint.alpha_weight == NULL) {
+ if (ob->sculpt->mode.wpaint.alpha_weight == nullptr) {
ob->sculpt->mode.wpaint.alpha_weight = (float *)MEM_callocN(me->totvert * sizeof(float),
__func__);
}
- if (ob->sculpt->mode.wpaint.dvert_prev == NULL) {
+ if (ob->sculpt->mode.wpaint.dvert_prev == nullptr) {
ob->sculpt->mode.wpaint.dvert_prev = (MDeformVert *)MEM_callocN(
me->totvert * sizeof(MDeformVert), __func__);
MDeformVert *dv = ob->sculpt->mode.wpaint.dvert_prev;
@@ -1281,10 +1281,10 @@ static void vertex_paint_init_session_data(const ToolSettings *ts, Object *ob)
}
else {
MEM_SAFE_FREE(ob->sculpt->mode.wpaint.alpha_weight);
- if (ob->sculpt->mode.wpaint.dvert_prev != NULL) {
+ if (ob->sculpt->mode.wpaint.dvert_prev != nullptr) {
BKE_defvert_array_free_elems(ob->sculpt->mode.wpaint.dvert_prev, me->totvert);
MEM_freeN(ob->sculpt->mode.wpaint.dvert_prev);
- ob->sculpt->mode.wpaint.dvert_prev = NULL;
+ ob->sculpt->mode.wpaint.dvert_prev = nullptr;
}
}
}
@@ -1309,7 +1309,7 @@ static void ed_vwpaintmode_enter_generic(
if (mode_flag == OB_MODE_VERTEX_PAINT) {
const ePaintMode paint_mode = PAINT_MODE_VERTEX;
- ED_mesh_color_ensure(me, NULL);
+ ED_mesh_color_ensure(me, nullptr);
BKE_paint_ensure(scene->toolsettings, (Paint **)&scene->toolsettings->vpaint);
Paint *paint = BKE_paint_get_active_from_paintmode(scene, paint_mode);
@@ -1336,7 +1336,7 @@ static void ed_vwpaintmode_enter_generic(
if (ob->sculpt) {
if (ob->sculpt->cache) {
SCULPT_cache_free(ob->sculpt->cache);
- ob->sculpt->cache = NULL;
+ ob->sculpt->cache = nullptr;
}
BKE_sculptsession_free(ob);
}
@@ -1351,7 +1351,7 @@ void ED_object_vpaintmode_enter_ex(Main *bmain, Depsgraph *depsgraph, Scene *sce
{
ed_vwpaintmode_enter_generic(bmain, depsgraph, scene, ob, OB_MODE_VERTEX_PAINT);
}
-void ED_object_vpaintmode_enter(struct bContext *C, Depsgraph *depsgraph)
+void ED_object_vpaintmode_enter(bContext *C, Depsgraph *depsgraph)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
@@ -1363,7 +1363,7 @@ void ED_object_wpaintmode_enter_ex(Main *bmain, Depsgraph *depsgraph, Scene *sce
{
ed_vwpaintmode_enter_generic(bmain, depsgraph, scene, ob, OB_MODE_WEIGHT_PAINT);
}
-void ED_object_wpaintmode_enter(struct bContext *C, Depsgraph *depsgraph)
+void ED_object_wpaintmode_enter(bContext *C, Depsgraph *depsgraph)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
@@ -1405,7 +1405,7 @@ static void ed_vwpaintmode_exit_generic(Object *ob, const eObjectMode mode_flag)
/* If the cache is not released by a cancel or a done, free it now. */
if (ob->sculpt && ob->sculpt->cache) {
SCULPT_cache_free(ob->sculpt->cache);
- ob->sculpt->cache = NULL;
+ ob->sculpt->cache = nullptr;
}
BKE_sculptsession_free(ob);
@@ -1428,7 +1428,7 @@ void ED_object_vpaintmode_exit_ex(Object *ob)
{
ed_vwpaintmode_exit_generic(ob, OB_MODE_VERTEX_PAINT);
}
-void ED_object_vpaintmode_exit(struct bContext *C)
+void ED_object_vpaintmode_exit(bContext *C)
{
Object *ob = CTX_data_active_object(C);
ED_object_vpaintmode_exit_ex(ob);
@@ -1438,7 +1438,7 @@ void ED_object_wpaintmode_exit_ex(Object *ob)
{
ed_vwpaintmode_exit_generic(ob, OB_MODE_WEIGHT_PAINT);
}
-void ED_object_wpaintmode_exit(struct bContext *C)
+void ED_object_wpaintmode_exit(bContext *C)
{
Object *ob = CTX_data_active_object(C);
ED_object_wpaintmode_exit_ex(ob);
@@ -1505,7 +1505,7 @@ static int wpaint_mode_toggle_exec(bContext *C, wmOperator *op)
static bool paint_mode_toggle_poll_test(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- if (ob == NULL || ob->type != OB_MESH) {
+ if (ob == nullptr || ob->type != OB_MESH) {
return false;
}
if (!ob->data || ID_IS_LINKED(ob->data)) {
@@ -1538,9 +1538,9 @@ void PAINT_OT_weight_paint_toggle(wmOperatorType *ot)
struct WPaintData {
ViewContext vc;
- struct NormalAnglePrecalc normal_angle_precalc;
+ NormalAnglePrecalc normal_angle_precalc;
- struct WeightPaintGroupData active, mirror;
+ WeightPaintGroupData active, mirror;
/* variables for auto normalize */
const bool *vgroup_validmap; /* stores if vgroups tie to deforming bones or not */
@@ -1647,7 +1647,7 @@ static void vwpaint_update_cache_invariants(
/* Truly temporary data that isn't stored in properties */
cache->vc = vc;
cache->brush = brush;
- cache->first_time = 1;
+ cache->first_time = true;
/* cache projection matrix */
ED_view3d_ob_project_mat_get(cache->vc->rv3d, ob, cache->projection_mat);
@@ -1714,12 +1714,12 @@ static void vwpaint_update_cache_variants(bContext *C, VPaint *vp, Object *ob, P
static bool wpaint_stroke_test_start(bContext *C, wmOperator *op, const float mouse[2])
{
Scene *scene = CTX_data_scene(C);
- struct PaintStroke *stroke = (PaintStroke *)op->customdata;
+ PaintStroke *stroke = (PaintStroke *)op->customdata;
ToolSettings *ts = scene->toolsettings;
Object *ob = CTX_data_active_object(C);
Mesh *me = BKE_mesh_from_object(ob);
- struct WPaintData *wpd;
- struct WPaintVGroupIndex vgroup_index;
+ WPaintData *wpd;
+ WPaintVGroupIndex vgroup_index;
int defbase_tot, defbase_tot_sel;
bool *defbase_sel;
SculptSession *ss = ob->sculpt;
@@ -1775,7 +1775,7 @@ static bool wpaint_stroke_test_start(bContext *C, wmOperator *op, const float mo
/* ALLOCATIONS! no return after this line */
/* make mode data storage */
- wpd = (WPaintData *)MEM_callocN(sizeof(struct WPaintData), "WPaintData");
+ wpd = (WPaintData *)MEM_callocN(sizeof(WPaintData), "WPaintData");
paint_stroke_set_mode_data(stroke, wpd);
ED_view3d_viewcontext_init(C, &wpd->vc, depsgraph);
view_angle_limits_init(&wpd->normal_angle_precalc,
@@ -1854,7 +1854,7 @@ static bool wpaint_stroke_test_start(bContext *C, wmOperator *op, const float mo
wpd->precomputed_weight = (float *)MEM_mallocN(sizeof(float) * me->totvert, __func__);
}
- if (ob->sculpt->mode.wpaint.dvert_prev != NULL) {
+ if (ob->sculpt->mode.wpaint.dvert_prev != nullptr) {
MDeformVert *dv = ob->sculpt->mode.wpaint.dvert_prev;
for (int i = 0; i < me->totvert; i++, dv++) {
/* Use to show this isn't initialized, never apply to the mesh data. */
@@ -1910,7 +1910,7 @@ static void do_wpaint_precompute_weight_cb_ex(void *__restrict userdata,
}
static void precompute_weight_values(
- bContext *C, Object *ob, Brush *brush, struct WPaintData *wpd, WeightPaintInfo *wpi, Mesh *me)
+ bContext *C, Object *ob, Brush *brush, WPaintData *wpd, WeightPaintInfo *wpi, Mesh *me)
{
if (wpd->precomputed_weight_ready && !brush_use_accumulate_ex(brush, ob->mode)) {
return;
@@ -1939,7 +1939,7 @@ static void do_wpaint_brush_blur_task_cb_ex(void *__restrict userdata,
SculptSession *ss = data->ob->sculpt;
const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh);
const bool has_grids = (pbvh_type == PBVH_GRIDS);
- const struct SculptVertexPaintGeomMap *gmap = &ss->mode.wpaint.gmap;
+ const SculptVertexPaintGeomMap *gmap = &ss->mode.wpaint.gmap;
const Brush *brush = data->brush;
const StrokeCache *cache = ss->cache;
@@ -2030,7 +2030,7 @@ static void do_wpaint_brush_smear_task_cb_ex(void *__restrict userdata,
SculptSession *ss = data->ob->sculpt;
const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh);
const bool has_grids = (pbvh_type == PBVH_GRIDS);
- const struct SculptVertexPaintGeomMap *gmap = &ss->mode.wpaint.gmap;
+ const SculptVertexPaintGeomMap *gmap = &ss->mode.wpaint.gmap;
const Brush *brush = data->brush;
const Scene *scene = CTX_data_scene(data->C);
@@ -2217,7 +2217,7 @@ static void do_wpaint_brush_calc_average_weight_cb_ex(
const bool use_face_sel = (data->me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
const bool use_vert_sel = (data->me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
- struct WPaintAverageAccum *accum = (struct WPaintAverageAccum *)data->custom_data + n;
+ WPaintAverageAccum *accum = (WPaintAverageAccum *)data->custom_data + n;
accum->len = 0;
accum->value = 0.0;
@@ -2256,8 +2256,8 @@ static void calculate_average_weight(SculptThreadedTaskData *data,
PBVHNode **UNUSED(nodes),
int totnode)
{
- struct WPaintAverageAccum *accum = (WPaintAverageAccum *)MEM_mallocN(sizeof(*accum) * totnode,
- __func__);
+ WPaintAverageAccum *accum = (WPaintAverageAccum *)MEM_mallocN(sizeof(*accum) * totnode,
+ __func__);
data->custom_data = accum;
TaskParallelSettings settings;
@@ -2282,7 +2282,7 @@ static void wpaint_paint_leaves(bContext *C,
Object *ob,
Sculpt *sd,
VPaint *vp,
- struct WPaintData *wpd,
+ WPaintData *wpd,
WeightPaintInfo *wpi,
Mesh *me,
PBVHNode **nodes,
@@ -2292,7 +2292,7 @@ static void wpaint_paint_leaves(bContext *C,
const Brush *brush = ob->sculpt->cache->brush;
/* threaded loop over nodes */
- SculptThreadedTaskData data = {0};
+ SculptThreadedTaskData data = {nullptr};
data.C = C;
data.sd = sd;
data.ob = ob;
@@ -2333,11 +2333,11 @@ static PBVHNode **vwpaint_pbvh_gather_generic(
{
SculptSession *ss = ob->sculpt;
const bool use_normal = vwpaint_use_normal(wp);
- PBVHNode **nodes = NULL;
+ PBVHNode **nodes = nullptr;
/* Build a list of all nodes that are potentially within the brush's area of influence */
if (brush->falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) {
- SculptSearchSphereData data = {0};
+ SculptSearchSphereData data = {nullptr};
data.ss = ss;
data.sd = sd;
data.radius_squared = ss->cache->radius_squared;
@@ -2353,10 +2353,10 @@ static PBVHNode **vwpaint_pbvh_gather_generic(
}
}
else {
- struct DistRayAABB_Precalc dist_ray_to_aabb_precalc;
+ DistRayAABB_Precalc dist_ray_to_aabb_precalc;
dist_squared_ray_to_aabb_v3_precalc(
&dist_ray_to_aabb_precalc, ss->cache->location, ss->cache->view_normal);
- SculptSearchCircleData data = {0};
+ SculptSearchCircleData data = {nullptr};
data.ss = ss;
data.sd = sd;
data.radius_squared = ss->cache->radius_squared;
@@ -2378,7 +2378,7 @@ static void wpaint_do_paint(bContext *C,
Object *ob,
VPaint *wp,
Sculpt *sd,
- struct WPaintData *wpd,
+ WPaintData *wpd,
WeightPaintInfo *wpi,
Mesh *me,
Brush *brush,
@@ -2405,7 +2405,7 @@ static void wpaint_do_radial_symmetry(bContext *C,
Object *ob,
VPaint *wp,
Sculpt *sd,
- struct WPaintData *wpd,
+ WPaintData *wpd,
WeightPaintInfo *wpi,
Mesh *me,
Brush *brush,
@@ -2421,7 +2421,7 @@ static void wpaint_do_radial_symmetry(bContext *C,
/* near duplicate of: sculpt.c's,
* 'do_symmetrical_brush_actions' and 'vpaint_do_symmetrical_brush_actions'. */
static void wpaint_do_symmetrical_brush_actions(
- bContext *C, Object *ob, VPaint *wp, Sculpt *sd, struct WPaintData *wpd, WeightPaintInfo *wpi)
+ bContext *C, Object *ob, VPaint *wp, Sculpt *sd, WPaintData *wpd, WeightPaintInfo *wpi)
{
Brush *brush = BKE_paint_brush(&wp->paint);
Mesh *me = (Mesh *)ob->data;
@@ -2474,14 +2474,14 @@ static void wpaint_do_symmetrical_brush_actions(
static void wpaint_stroke_update_step(bContext *C,
wmOperator *UNUSED(op),
- struct PaintStroke *stroke,
+ PaintStroke *stroke,
PointerRNA *itemptr)
{
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = CTX_data_tool_settings(C);
VPaint *wp = ts->wpaint;
Brush *brush = BKE_paint_brush(&wp->paint);
- struct WPaintData *wpd = (WPaintData *)paint_stroke_mode_data(stroke);
+ WPaintData *wpd = (WPaintData *)paint_stroke_mode_data(stroke);
ViewContext *vc;
Object *ob = CTX_data_active_object(C);
@@ -2494,11 +2494,11 @@ static void wpaint_stroke_update_step(bContext *C,
const float brush_alpha_value = BKE_brush_alpha_get(scene, brush);
- /* intentionally don't initialize as NULL, make sure we initialize all members below */
+ /* intentionally don't initialize as nullptr, make sure we initialize all members below */
WeightPaintInfo wpi;
/* cannot paint if there is no stroke data */
- if (wpd == NULL) {
+ if (wpd == nullptr) {
/* XXX: force a redraw here, since even though we can't paint,
* at least view won't freeze until stroke ends */
ED_region_tag_redraw(CTX_wm_region(C));
@@ -2528,7 +2528,7 @@ static void wpaint_stroke_update_step(bContext *C,
wpi.vgroup_unlocked = wpd->vgroup_unlocked;
wpi.do_flip = RNA_boolean_get(itemptr, "pen_flip") || ss->cache->invert;
wpi.do_multipaint = wpd->do_multipaint;
- wpi.do_auto_normalize = ((ts->auto_normalize != 0) && (wpi.vgroup_validmap != NULL) &&
+ wpi.do_auto_normalize = ((ts->auto_normalize != 0) && (wpi.vgroup_validmap != nullptr) &&
(wpi.do_multipaint || wpi.vgroup_validmap[wpi.active.index]));
wpi.do_lock_relative = wpd->do_lock_relative;
wpi.is_normalized = wpi.do_auto_normalize || wpi.do_lock_relative;
@@ -2577,10 +2577,10 @@ static void wpaint_stroke_update_step(bContext *C,
ED_region_tag_redraw_partial(vc->region, &r, true);
}
-static void wpaint_stroke_done(const bContext *C, struct PaintStroke *stroke)
+static void wpaint_stroke_done(const bContext *C, PaintStroke *stroke)
{
Object *ob = CTX_data_active_object(C);
- struct WPaintData *wpd = (WPaintData *)paint_stroke_mode_data(stroke);
+ WPaintData *wpd = (WPaintData *)paint_stroke_mode_data(stroke);
if (wpd) {
if (wpd->defbase_sel) {
@@ -2639,7 +2639,7 @@ static void wpaint_stroke_done(const bContext *C, struct PaintStroke *stroke)
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
SCULPT_cache_free(ob->sculpt->cache);
- ob->sculpt->cache = NULL;
+ ob->sculpt->cache = nullptr;
}
static int wpaint_invoke(bContext *C, wmOperator *op, const wmEvent *event)
@@ -2651,7 +2651,7 @@ static int wpaint_invoke(bContext *C, wmOperator *op, const wmEvent *event)
SCULPT_stroke_get_location,
wpaint_stroke_test_start,
wpaint_stroke_update_step,
- NULL,
+ nullptr,
wpaint_stroke_done,
event->type);
@@ -2675,7 +2675,7 @@ static int wpaint_exec(bContext *C, wmOperator *op)
SCULPT_stroke_get_location,
wpaint_stroke_test_start,
wpaint_stroke_update_step,
- NULL,
+ nullptr,
wpaint_stroke_done,
0);
@@ -2690,7 +2690,7 @@ static void wpaint_cancel(bContext *C, wmOperator *op)
Object *ob = CTX_data_active_object(C);
if (ob->sculpt->cache) {
SCULPT_cache_free(ob->sculpt->cache);
- ob->sculpt->cache = NULL;
+ ob->sculpt->cache = nullptr;
}
paint_stroke_cancel(C, op, (PaintStroke *)op->customdata);
@@ -2698,7 +2698,7 @@ static void wpaint_cancel(bContext *C, wmOperator *op)
static int wpaint_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
- return paint_stroke_modal(C, op, event, (struct PaintStroke **)&op->customdata);
+ return paint_stroke_modal(C, op, event, (PaintStroke **)&op->customdata);
}
void PAINT_OT_weight_paint(wmOperatorType *ot)
@@ -2821,12 +2821,12 @@ struct VPaintDataBase {
template<typename Color, typename Traits, AttributeDomain domain>
struct VPaintData : public VPaintDataBase {
- struct NormalAnglePrecalc normal_angle_precalc;
+ NormalAnglePrecalc normal_angle_precalc;
Color paintcol;
struct VertProjHandle *vp_handle;
- struct CoNo *vertexcosnos;
+ CoNo *vertexcosnos;
/**
* Modify #Mesh.mloopcol directly, since the derived mesh is drawing from this
@@ -2849,7 +2849,7 @@ struct VPaintData : public VPaintDataBase {
template<typename Color, typename Traits, AttributeDomain domain>
static void *vpaint_init_vpaint(bContext *C,
- struct wmOperator *op,
+ wmOperator *op,
Scene *scene,
Depsgraph *depsgraph,
VPaint *vp,
@@ -2916,11 +2916,11 @@ static void *vpaint_init_vpaint(bContext *C,
return static_cast<void *>(vpd);
}
-static bool vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const float mouse[2])
+static bool vpaint_stroke_test_start(bContext *C, wmOperator *op, const float mouse[2])
{
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
- struct PaintStroke *stroke = (PaintStroke *)op->customdata;
+ PaintStroke *stroke = (PaintStroke *)op->customdata;
VPaint *vp = ts->vpaint;
Brush *brush = BKE_paint_brush(&vp->paint);
Object *ob = CTX_data_active_object(C);
@@ -2930,11 +2930,11 @@ static bool vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const f
/* context checks could be a poll() */
me = BKE_mesh_from_object(ob);
- if (me == NULL || me->totpoly == 0) {
+ if (me == nullptr || me->totpoly == 0) {
return false;
}
- ED_mesh_color_ensure(me, NULL);
+ ED_mesh_color_ensure(me, nullptr);
CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
if (!layer) {
@@ -3002,7 +3002,7 @@ static void do_vpaint_brush_blur_loops(bContext *C,
const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh);
const bool has_grids = (pbvh_type == PBVH_GRIDS);
- const struct SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap;
+ const SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap;
const StrokeCache *cache = ss->cache;
float brush_size_pressure, brush_alpha_value, brush_alpha_pressure;
get_brush_alpha_data(
@@ -3088,9 +3088,9 @@ static void do_vpaint_brush_blur_loops(bContext *C,
BLI_assert(me->mloop[l_index].v == v_index);
const MPoly *mp = &me->mpoly[p_index];
if (!use_face_sel || mp->flag & ME_FACE_SEL) {
- Color color_orig(0, 0, 0, 0); /* unused when array is NULL */
+ Color color_orig(0, 0, 0, 0); /* unused when array is nullptr */
- if (previous_color != NULL) {
+ if (previous_color != nullptr) {
/* Get the previous loop color */
if (isZero(previous_color[l_index])) {
previous_color[l_index] = lcol[l_index];
@@ -3144,7 +3144,7 @@ static void do_vpaint_brush_blur_verts(bContext *C,
const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh);
const bool has_grids = (pbvh_type == PBVH_GRIDS);
- const struct SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap;
+ const SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap;
const StrokeCache *cache = ss->cache;
float brush_size_pressure, brush_alpha_value, brush_alpha_pressure;
get_brush_alpha_data(
@@ -3233,9 +3233,9 @@ static void do_vpaint_brush_blur_verts(bContext *C,
const MPoly *mp = &me->mpoly[p_index];
if (!use_face_sel || mp->flag & ME_FACE_SEL) {
- Color color_orig(0, 0, 0, 0); /* unused when array is NULL */
+ Color color_orig(0, 0, 0, 0); /* unused when array is nullptr */
- if (previous_color != NULL) {
+ if (previous_color != nullptr) {
/* Get the previous loop color */
if (isZero(previous_color[v_index])) {
previous_color[v_index] = lcol[v_index];
@@ -3277,7 +3277,7 @@ static void do_vpaint_brush_smear(bContext *C,
{
SculptSession *ss = ob->sculpt;
- const struct SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap;
+ const SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap;
const StrokeCache *cache = ss->cache;
const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh);
const bool has_grids = (pbvh_type == PBVH_GRIDS);
@@ -3411,9 +3411,9 @@ static void do_vpaint_brush_smear(bContext *C,
const MPoly *mp = &me->mpoly[p_index];
if (!use_face_sel || mp->flag & ME_FACE_SEL) {
/* Get the previous element color */
- Color color_orig(0, 0, 0, 0); /* unused when array is NULL */
+ Color color_orig(0, 0, 0, 0); /* unused when array is nullptr */
- if (color_prev != NULL) {
+ if (color_prev != nullptr) {
/* Get the previous element color */
if (isZero(color_prev[elem_index])) {
color_prev[elem_index] = lcol[elem_index];
@@ -3455,20 +3455,20 @@ static void calculate_average_color(VPaintData<Color, Traits, domain> *vpd,
{
using Blend = typename Traits::BlendType;
- struct VPaintAverageAccum<Blend> *accum = (VPaintAverageAccum<Blend> *)MEM_mallocN(
+ VPaintAverageAccum<Blend> *accum = (VPaintAverageAccum<Blend> *)MEM_mallocN(
sizeof(*accum) * totnode, __func__);
blender::threading::parallel_for(IndexRange(totnode), 1LL, [&](IndexRange range) {
for (int n : range) {
SculptSession *ss = ob->sculpt;
const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh);
const bool has_grids = (pbvh_type == PBVH_GRIDS);
- const struct SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap;
+ const SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap;
StrokeCache *cache = ss->cache;
const bool use_vert_sel = (me->editflag &
(ME_EDIT_PAINT_FACE_SEL | ME_EDIT_PAINT_VERT_SEL)) != 0;
- struct VPaintAverageAccum<Blend> *accum2 = accum + n;
+ VPaintAverageAccum<Blend> *accum2 = accum + n;
accum2->len = 0;
memset(accum2->value, 0, sizeof(accum2->value));
@@ -3574,7 +3574,7 @@ static void vpaint_do_draw(bContext *C,
blender::threading::parallel_for(IndexRange(totnode), 1LL, [&](IndexRange range) {
for (int n : range) {
const bool has_grids = (pbvh_type == PBVH_GRIDS);
- const struct SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap;
+ const SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap;
const StrokeCache *cache = ss->cache;
float brush_size_pressure, brush_alpha_value, brush_alpha_pressure;
@@ -3636,7 +3636,7 @@ static void vpaint_do_draw(bContext *C,
if constexpr (domain == ATTR_DOMAIN_POINT) {
int v_index = vd.index;
- if (previous_color != NULL) {
+ if (previous_color != nullptr) {
/* Get the previous loop color */
if (isZero(previous_color[v_index])) {
previous_color[v_index] = lcol[v_index];
@@ -3661,9 +3661,9 @@ static void vpaint_do_draw(bContext *C,
BLI_assert(me->mloop[l_index].v == v_index);
const MPoly *mp = &me->mpoly[p_index];
if (!use_face_sel || mp->flag & ME_FACE_SEL) {
- Color color_orig = Color(0, 0, 0, 0); /* unused when array is NULL */
+ Color color_orig = Color(0, 0, 0, 0); /* unused when array is nullptr */
- if (previous_color != NULL) {
+ if (previous_color != nullptr) {
/* Get the previous loop color */
if (isZero(previous_color[l_index])) {
previous_color[l_index] = lcol[l_index];
@@ -3845,9 +3845,7 @@ static void vpaint_do_symmetrical_brush_actions(
}
template<typename Color, typename Traits, AttributeDomain domain>
-static void vpaint_stroke_update_step_intern(bContext *C,
- struct PaintStroke *stroke,
- PointerRNA *itemptr)
+static void vpaint_stroke_update_step_intern(bContext *C, PaintStroke *stroke, PointerRNA *itemptr)
{
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = CTX_data_tool_settings(C);
@@ -3907,7 +3905,7 @@ static void vpaint_stroke_update_step_intern(bContext *C,
static void vpaint_stroke_update_step(bContext *C,
wmOperator *UNUSED(op),
- struct PaintStroke *stroke,
+ PaintStroke *stroke,
PointerRNA *itemptr)
{
VPaintDataBase *vpd = static_cast<VPaintDataBase *>(paint_stroke_mode_data(stroke));
@@ -3956,7 +3954,7 @@ static void vpaint_free_vpaintdata(Object *UNUSED(ob), void *_vpd)
MEM_delete<VPaintData<Color, Traits, domain>>(vpd);
}
-static void vpaint_stroke_done(const bContext *C, struct PaintStroke *stroke)
+static void vpaint_stroke_done(const bContext *C, PaintStroke *stroke)
{
void *vpd_ptr = paint_stroke_mode_data(stroke);
VPaintDataBase *vpd = static_cast<VPaintDataBase *>(vpd_ptr);
@@ -3994,7 +3992,7 @@ static void vpaint_stroke_done(const bContext *C, struct PaintStroke *stroke)
SCULPT_undo_push_end(ob);
SCULPT_cache_free(ob->sculpt->cache);
- ob->sculpt->cache = NULL;
+ ob->sculpt->cache = nullptr;
}
static int vpaint_invoke(bContext *C, wmOperator *op, const wmEvent *event)
@@ -4006,7 +4004,7 @@ static int vpaint_invoke(bContext *C, wmOperator *op, const wmEvent *event)
SCULPT_stroke_get_location,
vpaint_stroke_test_start,
vpaint_stroke_update_step,
- NULL,
+ nullptr,
vpaint_stroke_done,
event->type);
@@ -4039,7 +4037,7 @@ static int vpaint_exec(bContext *C, wmOperator *op)
SCULPT_stroke_get_location,
vpaint_stroke_test_start,
vpaint_stroke_update_step,
- NULL,
+ nullptr,
vpaint_stroke_done,
0);
@@ -4054,7 +4052,7 @@ static void vpaint_cancel(bContext *C, wmOperator *op)
Object *ob = CTX_data_active_object(C);
if (ob->sculpt->cache) {
SCULPT_cache_free(ob->sculpt->cache);
- ob->sculpt->cache = NULL;
+ ob->sculpt->cache = nullptr;
}
paint_stroke_cancel(C, op, (PaintStroke *)op->customdata);
@@ -4062,7 +4060,7 @@ static void vpaint_cancel(bContext *C, wmOperator *op)
static int vpaint_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
- return paint_stroke_modal(C, op, event, (struct PaintStroke **)&op->customdata);
+ return paint_stroke_modal(C, op, event, (PaintStroke **)&op->customdata);
}
void PAINT_OT_vertex_paint(wmOperatorType *ot)
@@ -4093,7 +4091,8 @@ template<typename Color, typename Traits, AttributeDomain domain>
static bool vertex_color_set(Object *ob, ColorPaint4f paintcol_in, Color *color_layer)
{
Mesh *me;
- if (((me = BKE_mesh_from_object(ob)) == NULL) || (ED_mesh_color_ensure(me, NULL) == false)) {
+ if (((me = BKE_mesh_from_object(ob)) == nullptr) ||
+ (ED_mesh_color_ensure(me, nullptr) == false)) {
return false;
}