diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-07-07 05:44:47 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-07-07 05:49:13 +0300 |
commit | 0c58970da75601473d8dcf3c508546f0b2a1d989 (patch) | |
tree | d656de8d84c520d98c60d6d4ea39863d011f4f30 /source/blender/editors/sculpt_paint/sculpt.c | |
parent | ad0edc626d3668424a7c6d172a1be716ae932021 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 6d83e88b556..2f8d17055f4 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -8209,7 +8209,7 @@ static void SCULPT_OT_sample_color(wmOperatorType *ot) /* This allows the sculpt tools to work on meshes with multiple connected components as they had * only one connected component. When initialized and enabled, the sculpt API will return extra * connectivity neighbors that are not in the real mesh. These neighbors are calculated for each - * vertex using the minimun distance to a vertex that is in a different connected component. */ + * vertex using the minimum distance to a vertex that is in a different connected component. */ /* The fake neighbors first need to be ensured to be initialized. * After that tools which needs fake neighbors functionality need to @@ -8224,7 +8224,7 @@ static void SCULPT_OT_sample_color(wmOperatorType *ot) * } * * Such approach allows to keep all the connectivity information ready for reuse - * (withouy having lag prior to every stroke), but also makes it so the affect + * (without having lag prior to every stroke), but also makes it so the affect * is localized to a specific brushes and tools only. */ enum { |