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authorPablo Dobarro <pablodp606@gmail.com>2020-08-18 17:53:00 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-08-18 17:56:44 +0300
commit0957189d4a3a8623e4e88ba63bca2e23416679b1 (patch)
tree29d14a8ad43c3558498eb30e109cd37616e7419b /source/blender/editors/sculpt_paint/sculpt_intern.h
parent55087b84b8080063dac47e4ba7bcaea3a0d58aab (diff)
Sculpt: Enhance Details Mesh Filter
Exact same operation as D8509, implemented as a Mesh Filter. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8510
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index caa36a909fe..6e170ad64fe 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -976,7 +976,7 @@ typedef struct FilterCache {
float sharpen_intensify_detail_strength;
int sharpen_curvature_smooth_iterations;
float *sharpen_factor;
- float (*sharpen_detail_directions)[3];
+ float (*detail_directions)[3];
/* Filter orientaiton. */
SculptFilterOrientation orientation;