diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2015-09-24 18:24:20 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2015-09-24 18:24:20 +0300 |
commit | 27b3ea622f8bd313a8e2827dfec752bf2125566c (patch) | |
tree | f212e49d224ce8e1cfc3b17a64ae524711494391 /source/blender/editors/space_action/action_draw.c | |
parent | 372dff8d1dc7e24d4b2cd37de245588ecfce8bfa (diff) | |
parent | de80e687689032cb85179a1f7e89750573631d5d (diff) |
Merge remote-tracking branch 'origin/master' into cycles_camera_nodescycles_camera_nodes
Note: the branch currently crashes in blender_camera_nodes.cpp:
BL::NodeTree b_ntree = b_data.node_groups[nodes_tree_name];
The crash was introduced in:
cb7cf523e5c000609f32a382e2c0fcc57f635a42
Conflicts:
intern/cycles/SConscript
intern/cycles/blender/addon/__init__.py
intern/cycles/blender/addon/properties.py
intern/cycles/blender/blender_camera.cpp
intern/cycles/kernel/kernel_types.h
intern/cycles/kernel/svm/svm.h
intern/cycles/kernel/svm/svm_types.h
intern/cycles/render/camera.cpp
intern/cycles/render/camera.h
Diffstat (limited to 'source/blender/editors/space_action/action_draw.c')
-rw-r--r-- | source/blender/editors/space_action/action_draw.c | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c index 335949e8495..10748c2fe15 100644 --- a/source/blender/editors/space_action/action_draw.c +++ b/source/blender/editors/space_action/action_draw.c @@ -93,6 +93,8 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar) /* loop through channels, and set up drawing depending on their type */ { /* first pass: just the standard GL-drawing for backdrop + text */ + size_t channel_index = 0; + y = (float)ACHANNEL_FIRST; for (ale = anim_data.first; ale; ale = ale->next) { @@ -104,15 +106,16 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar) IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) ) { /* draw all channels using standard channel-drawing API */ - ANIM_channel_draw(ac, ale, yminc, ymaxc); + ANIM_channel_draw(ac, ale, yminc, ymaxc, channel_index); } /* adjust y-position for next one */ y -= ACHANNEL_STEP; + channel_index++; } } { /* second pass: widgets */ - uiBlock *block = uiBeginBlock(C, ar, __func__, UI_EMBOSS); + uiBlock *block = UI_block_begin(C, ar, __func__, UI_EMBOSS); size_t channel_index = 0; y = (float)ACHANNEL_FIRST; @@ -134,8 +137,8 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar) channel_index++; } - uiEndBlock(C, block); - uiDrawBlock(C, block); + UI_block_end(C, block); + UI_block_draw(C, block); } /* free tempolary channels */ @@ -210,7 +213,7 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar) if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) || IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) ) { - bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale); + const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale); int sel = 0; /* determine if any need to draw channel */ |