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author | Sebastián Barschkis <sebbas@sebbas.org> | 2021-08-09 12:19:42 +0300 |
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committer | Sebastián Barschkis <sebbas@sebbas.org> | 2021-08-09 12:19:42 +0300 |
commit | 4e84e076b2567ee2ec9fc70aced35a3ebd0ad19e (patch) | |
tree | bd81f667cd713eca1c812dd79750820eed943026 /source/blender/editors/space_action/action_intern.h | |
parent | 23d5bbd104581550f84c690a42e36ddbea070e21 (diff) |
Fluid: Initial support for 2D fluid simulationsfluid-mantaflow-2d
Initial adjustments for 2D (real-time) simulations.
Basic functionality includes:
- 2D/3D switcher in domain settings
- 2D simulation support for smoke/fire, wavelet noise, liquid
particles, secondary particles
- UI switcher to choose the axis that will be simulated on
- Planar visualization in workbench render
Some things that remain to do (non-exhaustive list):
- Eevee & Cycles support
- Liquid meshing
- Liquid viscosity solver
Diffstat (limited to 'source/blender/editors/space_action/action_intern.h')
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