Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2020-08-23 12:11:27 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-23 13:04:24 +0300
commitf18e53745151eee946dcc01bc4b526994971daef (patch)
tree4694ed04ee9c9a4a509e6850ca1b65370c9a8444 /source/blender/editors/space_action/space_action.c
parent846cac94db56ec1a51dea9f9e6d3138840741952 (diff)
Cleanup: GPU: Use explicit clear value in GPU_clear* commands
This replace `GPU_clear()` by `GPU_clear_color()` and `GPU_clear_depth()`. Since we always set the clear value before clearing, it is unecessary to track the clear color state. Moreover, it makes it clearer what we clear the framebuffer to.
Diffstat (limited to 'source/blender/editors/space_action/space_action.c')
-rw-r--r--source/blender/editors/space_action/space_action.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index db55eff8284..cd4197d1df8 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -191,7 +191,6 @@ static void action_main_region_draw(const bContext *C, ARegion *region)
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
- GPU_clear(GPU_COLOR_BIT);
UI_view2d_view_ortho(v2d);
@@ -278,7 +277,6 @@ static void action_channel_region_draw(const bContext *C, ARegion *region)
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
- GPU_clear(GPU_COLOR_BIT);
UI_view2d_view_ortho(v2d);