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authorJoshua Leung <aligorith@gmail.com>2011-03-31 05:37:42 +0400
committerJoshua Leung <aligorith@gmail.com>2011-03-31 05:37:42 +0400
commit077f8520dae0425a481cbe82a3bcba902b93a0b0 (patch)
treebe4a986f59fdf581b25d531610b5d7e1a69526ea /source/blender/editors/space_action
parent531d3e410f23115347b4f9304eb99d32c137fe10 (diff)
Pose Propagate - Further Tweaks:
- Pose Propagate and Pose Sliding tools now work in the same way as Pose Library previewing, with regards to selections. If some bones are selected, then only those will be affected. But if no bones are selected, then the whole rig gets affected. - Added a "On Selected Markers" option, which only propagates poses to frames where there's a selected marker. Animators can combine this with a "select markers whose name contains..." operator to get an effective way to manage hand-keyed walk cycles, etc.
Diffstat (limited to 'source/blender/editors/space_action')
-rw-r--r--source/blender/editors/space_action/action_select.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index f9687e99c87..bee872dbe60 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -455,7 +455,7 @@ static void columnselect_action_keys (bAnimContext *ac, short mode)
break;
case ACTKEYS_COLUMNSEL_MARKERS_COLUMN: /* list of selected markers */
- ED_markers_make_cfra_list(ac->markers, &ked.list, 1);
+ ED_markers_make_cfra_list(ac->markers, &ked.list, SELECT);
break;
default: /* invalid option */