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author | Campbell Barton <ideasman42@gmail.com> | 2020-07-06 10:41:36 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-07-06 11:27:51 +0300 |
commit | 80393a0ebadc7b8e825a6ce64204bf4424650fe5 (patch) | |
tree | ba169e592c8704d77faede40a5a62e37598fbf8e /source/blender/editors/space_api | |
parent | 9353477383238d3592cdcec53bdcf2bba1ac5dad (diff) |
UV: add rip tool
New rip tool matching edit-mesh rip functionality.
Useful as disconnecting UV's, especially for loops is inconvenient
without this.
This uses 'V' to rip, changing stitch to 'Alt-V'.
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r-- | source/blender/editors/space_api/spacetypes.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c index e084d5fcdf2..49dbba5eba9 100644 --- a/source/blender/editors/space_api/spacetypes.c +++ b/source/blender/editors/space_api/spacetypes.c @@ -159,6 +159,7 @@ void ED_spacemacros_init(void) * We need to have them go after python operators too */ ED_operatormacros_armature(); ED_operatormacros_mesh(); + ED_operatormacros_uvedit(); ED_operatormacros_metaball(); ED_operatormacros_node(); ED_operatormacros_object(); |