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authorCampbell Barton <ideasman42@gmail.com>2020-07-06 10:41:36 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-07-06 11:27:51 +0300
commit80393a0ebadc7b8e825a6ce64204bf4424650fe5 (patch)
treeba169e592c8704d77faede40a5a62e37598fbf8e /source/blender/editors/space_api
parent9353477383238d3592cdcec53bdcf2bba1ac5dad (diff)
UV: add rip tool
New rip tool matching edit-mesh rip functionality. Useful as disconnecting UV's, especially for loops is inconvenient without this. This uses 'V' to rip, changing stitch to 'Alt-V'.
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r--source/blender/editors/space_api/spacetypes.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index e084d5fcdf2..49dbba5eba9 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -159,6 +159,7 @@ void ED_spacemacros_init(void)
* We need to have them go after python operators too */
ED_operatormacros_armature();
ED_operatormacros_mesh();
+ ED_operatormacros_uvedit();
ED_operatormacros_metaball();
ED_operatormacros_node();
ED_operatormacros_object();