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authorNicholas Bishop <nicholasbishop@gmail.com>2009-08-17 08:40:59 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2009-08-17 08:40:59 +0400
commita3b317daf7fbaa2359afbfdf0524b590d3622f2e (patch)
treeaf7876365655c372b4a7a3e16c41fde9b725d3ad /source/blender/editors/space_buttons/buttons_context.c
parent3425925a7702c0a5527c60b2da044dad378d7f2c (diff)
2.5 Texture paint:
* Converted to use Paint struct. Now all the brush modes are done. TODO: * Make the UI better
Diffstat (limited to 'source/blender/editors/space_buttons/buttons_context.c')
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c12
1 files changed, 2 insertions, 10 deletions
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 318e0b0f558..6b89532cdaf 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -322,16 +322,8 @@ static int buttons_context_path_brush(const bContext *C, ButsContextPath *path)
scene= path->ptr[path->len-1].data;
ts= scene->toolsettings;
- if(obact) {
- if(obact->mode & OB_MODE_SCULPT)
- paint_brush(&ts->sculpt->paint);
- else if(obact->mode & OB_MODE_VERTEX_PAINT)
- paint_brush(&ts->vpaint->paint);
- else if(obact->mode & OB_MODE_WEIGHT_PAINT)
- paint_brush(&ts->wpaint->paint);
- else if(obact->mode & OB_MODE_TEXTURE_PAINT)
- br= ts->imapaint.brush;
- }
+ if(scene)
+ br= paint_brush(paint_get_active(scene));
if(br) {
RNA_id_pointer_create(&br->id, &path->ptr[path->len]);