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AgeCommit message (Expand)Author
2010-08-08remove unused includes from editors/space_*Campbell Barton
2010-08-04include cleanup, no functional changesCampbell Barton
2010-04-22Fix [#22097] missing panels in texture tabMatt Ebb
2010-03-30* Multiply for panorama camerasBrecht Van Lommel
2010-03-23more lint includesCampbell Barton
2010-03-21Fix syntax for ID keyword.Guillermo S. Romero
2010-02-14Using multiline descriptions like this:Daniel Salazar
2010-02-12correct fsf addressCampbell Barton
2010-01-31bugfix [#20579] Context pinning error (pose mode)Campbell Barton
2010-01-29Fix #20549: selecting a texture node in a material node tree wouldBrecht Van Lommel
2010-01-28Properties window: try to keep showing shading related tabs as you switchBrecht Van Lommel
2010-01-26Drag and drop 2.5 integration! Finally, slashdot regulars can useTon Roosendaal
2010-01-14Fix [#20671] No access to creating textures for a materialMatt Ebb
2010-01-14Fix [#19902] sculpt brush texture not accessible when the object has no materialMatt Ebb
2010-01-03Changes to Brush texture workflowMatt Ebb
2009-12-26fixes for errors/warnings found with cppcheckCampbell Barton
2009-12-10remove ICON prefix from the enum, for python this is redundant eg.Campbell Barton
2009-11-10modify the python context access so invalid names will raise an exception rat...Campbell Barton
2009-11-10* Small UI drawing tweaks, part of it allowing a bit of extra space for text ...Matt Ebb
2009-11-10use armature active bone as a pointer rather then a flag for each bone that n...Campbell Barton
2009-10-27Bugfix: brush texture buttons were not showing map mode.Brecht Van Lommel
2009-10-27Compiler warning fixes for mingw:Joshua Leung
2009-10-27- Right click menu can open links directly to API reference docs (rna and ope...Campbell Barton
2009-10-19fix for crashing when unlinking a world from a sceneCampbell Barton
2009-10-19- added xmirror to the weightpaint optionsCampbell Barton
2009-10-16Fix for World tab:Thomas Dinges
2009-10-15disallow editing particle settings when first entering particle editmode, wou...Campbell Barton
2009-10-14Scene/Render Buttons:Brecht Van Lommel
2009-10-14After discussion with Campbell, split Scene tab in Scene and Render. This mak...William Reynish
2009-10-13* Fixing crash on mingw when entering world buttonsJoshua Leung
2009-10-09Fix some issues with showing the current textures when usingBrecht Van Lommel
2009-09-21* Removed an unused context callback. Thomas Dinges
2009-09-19Bone constraints are now in a separate tab. It's more consistentBrecht Van Lommel
2009-09-022.5 - UI BugfixesJoshua Leung
2009-08-26Smoke:Daniel Genrich
2009-08-20Smoke:Daniel Genrich
2009-08-182.5:Brecht Van Lommel
2009-08-172.5 Texture paint:Nicholas Bishop
2009-08-172.5 Paint:Nicholas Bishop
2009-08-162.5 Sculpt:Nicholas Bishop
2009-08-162.5/Texture paintNicholas Bishop
2009-08-162.5/Paint:Nicholas Bishop
2009-08-162.5/Vertex paint:Nicholas Bishop
2009-08-152.5/Sculpt:Nicholas Bishop
2009-08-062.5 Smoke:Thomas Dinges
2009-07-282.5: code cleanup, added CTX_wm_space_* for each space type,Brecht Van Lommel
2009-07-262.5: PaintingBrecht Van Lommel
2009-07-242.5: Various FixesBrecht Van Lommel
2009-07-242.5: Render/Game EngineBrecht Van Lommel
2009-07-21BGE panels: wipDalai Felinto