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authorBastien Montagne <montagne29@wanadoo.fr>2012-04-14 19:06:41 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-04-14 19:06:41 +0400
commit310c0b9f100bbaf0c51888808fcb9fbf11ea27f9 (patch)
treef20f590aea7163dfb3d5535d7ba3515513b0a2d8 /source/blender/editors/space_file/file_draw.c
parent513f363ea05e9c9cf77588eb86dd4984f8aad60d (diff)
Fixed another bunch of i18n bugs (thx to Leon Cheung for spotting them), among which:
* Drag'n'drop translation in Outliner * "Execute" button in file window * "Labels" of spacing elements, in multi-column enums * A glitch with nodes "Value to RGB", they where called "ColorRamp" in node_type_base() call. This is not definitive, though, as it appears that UI node names are determined by this call, while it should be by "defines" in rna_nodetrre_types.h, I guess... Anyway, not good to have such things in two different places! Also moved default context name under BLF_translation.h, much better to have those all in one place, accessible from whole Blender code!
Diffstat (limited to 'source/blender/editors/space_file/file_draw.c')
-rw-r--r--source/blender/editors/space_file/file_draw.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 4d764bff311..d312ccf8aa1 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -223,11 +223,11 @@ void file_draw_buttons(const bContext *C, ARegion *ar)
/* Execute / cancel buttons. */
if (loadbutton) {
-
- uiDefButO(block, BUT, "FILE_OT_execute", WM_OP_EXEC_REGION_WIN, IFACE_(params->title),
- max_x - loadbutton, line1_y, loadbutton, btn_h, TIP_(params->title));
+ /* params->title is already translated! */
+ uiDefButO(block, BUT, "FILE_OT_execute", WM_OP_EXEC_REGION_WIN, params->title,
+ max_x - loadbutton, line1_y, loadbutton, btn_h, "");
uiDefButO(block, BUT, "FILE_OT_cancel", WM_OP_EXEC_REGION_WIN, IFACE_("Cancel"),
- max_x - loadbutton, line2_y, loadbutton, btn_h, TIP_("Cancel"));
+ max_x - loadbutton, line2_y, loadbutton, btn_h, "");
}
uiEndBlock(C, block);