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author | Julian Eisel <eiseljulian@gmail.com> | 2015-04-23 14:33:29 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2015-04-23 14:33:29 +0300 |
commit | 2dfbf31a41308ca440a440d5a66f59bf63df7589 (patch) | |
tree | d443b184814de7a9abdc5cce543c4a42a7b5d7f1 /source/blender/editors/space_image | |
parent | 85e455b2458f68c1d2c75fed7b5963fce4a70027 (diff) |
Display slot menu in Properties Region even if render slot is empty
For the records, this one is caused by 31f984bc3ffcc838343, it wasn't
implemented at all ;)
Diffstat (limited to 'source/blender/editors/space_image')
-rw-r--r-- | source/blender/editors/space_image/image_buttons.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c index 09ee5a26634..1c668c33597 100644 --- a/source/blender/editors/space_image/image_buttons.c +++ b/source/blender/editors/space_image/image_buttons.c @@ -868,10 +868,16 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char /* browse layer/passes */ RenderResult *rr; const float dpi_fac = UI_DPI_FAC; + const int menus_width = 230 * dpi_fac; /* use BKE_image_acquire_renderresult so we get the correct slot in the menu */ rr = BKE_image_acquire_renderresult(scene, ima); - uiblock_layer_pass_arrow_buttons(layout, ima, rr, iuser, 230 * dpi_fac, &ima->render_slot); + if (rr) { + uiblock_layer_pass_arrow_buttons(layout, ima, rr, iuser, menus_width, &ima->render_slot); + } + else { + uiblock_layer_pass_buttons(layout, ima, rr, iuser, menus_width, &ima->render_slot); + } BKE_image_release_renderresult(scene, ima); } } |