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authorCampbell Barton <ideasman42@gmail.com>2010-08-17 20:27:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-08-17 20:27:10 +0400
commitc61127d502433220657167283e8e9bbe40fe5df7 (patch)
tree927e094967ad63752f306fc4902037f8dd55093f /source/blender/editors/space_logic
parentfab0f053e76a64126b0d259af0613a34b87c4f23 (diff)
apply logic brick rna renaming
Diffstat (limited to 'source/blender/editors/space_logic')
-rw-r--r--source/blender/editors/space_logic/logic_window.c216
1 files changed, 108 insertions, 108 deletions
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 8b46aae93ad..cb6e2fbd781 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -1925,7 +1925,7 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
uiDefButBitS(block, TOG, ACT_LIN_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-129, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
uiDefButBitS(block, TOG, ACT_ANG_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-148, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitS(block, TOG, ACT_ADD_LIN_VEL, 0, "add",xco+45+3*wval+15, yco-129, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV");
+ uiDefButBitS(block, TOG, ACT_ADD_LIN_VEL, 0, "use_additive",xco+45+3*wval+15, yco-129, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV");
}
} else if (oa->type == ACT_OBJECT_SERVO)
{
@@ -3183,8 +3183,8 @@ static void draw_sensor_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *lo
box= uiLayoutBox(layout);
row= uiLayoutRow(box, 0);
- uiItemR(row, ptr, "expanded", UI_ITEM_R_NO_BG, "", 0);
- if(RNA_boolean_get(ptr, "expanded")) {
+ uiItemR(row, ptr, "show_expanded", UI_ITEM_R_NO_BG, "", 0);
+ if(RNA_boolean_get(ptr, "show_expanded")) {
uiItemR(row, ptr, "type", 0, "", 0);
uiItemR(row, ptr, "name", 0, "", 0);
} else {
@@ -3194,10 +3194,10 @@ static void draw_sensor_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *lo
subrow= uiLayoutRow(row, 0);
uiLayoutSetActive(subrow, ((RNA_boolean_get(logic_ptr, "show_sensors_active_states")
- && RNA_boolean_get(ptr, "expanded")) || RNA_boolean_get(ptr, "pinned")));
- uiItemR(subrow, ptr, "pinned", UI_ITEM_R_NO_BG, "", 0);
+ && RNA_boolean_get(ptr, "show_expanded")) || RNA_boolean_get(ptr, "pin")));
+ uiItemR(subrow, ptr, "pin", UI_ITEM_R_NO_BG, "", 0);
- if(RNA_boolean_get(ptr, "expanded")==0) {
+ if(RNA_boolean_get(ptr, "show_expanded")==0) {
subrow= uiLayoutRow(row, 1);
uiItemEnumO(subrow, "LOGIC_OT_sensor_move", "", ICON_TRIA_UP, "direction", 1); // up
uiItemEnumO(subrow, "LOGIC_OT_sensor_move", "", ICON_TRIA_DOWN, "direction", 2); // down
@@ -3214,13 +3214,13 @@ static void draw_sensor_internal_header(uiLayout *layout, PointerRNA *ptr)
split = uiLayoutSplit(box, 0.45, 0);
row= uiLayoutRow(split, 1);
- uiItemR(row, ptr, "pulse_true_level", 0, "", ICON_DOTSUP);
- uiItemR(row, ptr, "pulse_false_level", 0, "", ICON_DOTSDOWN);
+ uiItemR(row, ptr, "use_pulse_true_level", 0, "", ICON_DOTSUP);
+ uiItemR(row, ptr, "use_pulse_false_level", 0, "", ICON_DOTSDOWN);
uiItemR(row, ptr, "frequency", 0, "Freq", 0);
row= uiLayoutRow(split, 1);
- uiItemR(row, ptr, "level", UI_ITEM_R_TOGGLE, NULL, 0);
- uiItemR(row, ptr, "tap", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "use_level", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "use_tap", UI_ITEM_R_TOGGLE, NULL, 0);
row= uiLayoutRow(split, 1);
uiItemR(row, ptr, "invert", UI_ITEM_R_TOGGLE, "Invert", 0);
@@ -3275,10 +3275,10 @@ static void draw_sensor_collision(uiLayout *layout, PointerRNA *ptr, bContext *C
split = uiLayoutSplit(layout, 0.3, 0);
row = uiLayoutRow(split, 1);
- uiItemR(row, ptr, "pulse", UI_ITEM_R_TOGGLE, NULL, 0);
- uiItemR(row, ptr, "collision_type", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "use_pulse", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "use_material", UI_ITEM_R_TOGGLE, NULL, 0);
- switch (RNA_enum_get(ptr, "collision_type")) {
+ switch (RNA_enum_get(ptr, "use_material")) {
case SENS_COLLISION_PROPERTY:
uiItemR(split, ptr, "property", 0, NULL, 0);
break;
@@ -3296,7 +3296,7 @@ static void draw_sensor_delay(uiLayout *layout, PointerRNA *ptr)
uiItemR(row, ptr, "delay", 0, NULL, 0);
uiItemR(row, ptr, "duration", 0, NULL, 0);
- uiItemR(row, ptr, "repeat", 0, NULL, 0);
+ uiItemR(row, ptr, "use_repeat", 0, NULL, 0);
}
static void draw_sensor_joystick(uiLayout *layout, PointerRNA *ptr)
@@ -3308,10 +3308,10 @@ static void draw_sensor_joystick(uiLayout *layout, PointerRNA *ptr)
switch (RNA_enum_get(ptr, "event_type")) {
case SENS_JOY_BUTTON:
- uiItemR(layout, ptr, "all_events", 0, NULL, 0);
+ uiItemR(layout, ptr, "use_all_events", 0, NULL, 0);
col = uiLayoutColumn(layout, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "all_events")==0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events")==0);
uiItemR(col, ptr, "button_number", 0, NULL, 0);
break;
case SENS_JOY_AXIS:
@@ -3319,17 +3319,17 @@ static void draw_sensor_joystick(uiLayout *layout, PointerRNA *ptr)
uiItemR(row, ptr, "axis_number", 0, NULL, 0);
uiItemR(row, ptr, "axis_threshold", 0, NULL, 0);
- uiItemR(layout, ptr, "all_events", 0, NULL, 0);
+ uiItemR(layout, ptr, "use_all_events", 0, NULL, 0);
col = uiLayoutColumn(layout, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "all_events")==0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events")==0);
uiItemR(col, ptr, "axis_direction", 0, NULL, 0);
break;
case SENS_JOY_HAT:
uiItemR(layout, ptr, "hat_number", 0, NULL, 0);
- uiItemR(layout, ptr, "all_events", 0, NULL, 0);
+ uiItemR(layout, ptr, "use_all_events", 0, NULL, 0);
col = uiLayoutColumn(layout, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "all_events")==0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events")==0);
uiItemR(col, ptr, "hat_direction", 0, NULL, 0);
break;
case SENS_JOY_AXIS_SINGLE:
@@ -3349,20 +3349,20 @@ static void draw_sensor_keyboard(uiLayout *layout, PointerRNA *ptr)
row = uiLayoutRow(layout, 0);
uiItemL(row, "Key:", 0);
col = uiLayoutColumn(row, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "all_keys")==0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_keys")==0);
uiItemR(col, ptr, "key", UI_ITEM_R_EVENT, "", 0);
col = uiLayoutColumn(row, 0);
- uiItemR(col, ptr, "all_keys", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(col, ptr, "use_all_keys", UI_ITEM_R_TOGGLE, NULL, 0);
col = uiLayoutColumn(layout, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "all_keys")==0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_keys")==0);
row = uiLayoutRow(col, 0);
uiItemL(row, "First Modifier:", 0);
- uiItemR(row, ptr, "modifier_key", UI_ITEM_R_EVENT, "", 0);
+ uiItemR(row, ptr, "modifier_key_1", UI_ITEM_R_EVENT, "", 0);
row = uiLayoutRow(col, 0);
uiItemL(row, "Second Modifier:", 0);
- uiItemR(row, ptr, "second_modifier_key", UI_ITEM_R_EVENT, "", 0);
+ uiItemR(row, ptr, "modifier_key_2", UI_ITEM_R_EVENT, "", 0);
RNA_pointer_create((ID *)ob, &RNA_GameObjectSettings, ob, &settings_ptr);
uiItemPointerR(layout, ptr, "target", &settings_ptr, "properties", NULL, 0);
@@ -3404,8 +3404,8 @@ static void draw_sensor_property(uiLayout *layout, PointerRNA *ptr)
switch (RNA_enum_get(ptr, "evaluation_type")) {
case SENS_PROP_INTERVAL:
row = uiLayoutRow(layout, 0);
- uiItemR(row, ptr, "min_value", 0, NULL, 0);
- uiItemR(row, ptr, "max_value", 0, NULL, 0);
+ uiItemR(row, ptr, "value_min", 0, NULL, 0);
+ uiItemR(row, ptr, "value_max", 0, NULL, 0);
break;
case SENS_PROP_EQUAL:
uiItemR(layout, ptr, "value", 0, NULL, 0);
@@ -3456,7 +3456,7 @@ static void draw_sensor_ray(uiLayout *layout, PointerRNA *ptr, bContext *C)
uiItemR(split, ptr, "axis", 0, "", 0);
row= uiLayoutRow(split, 0);
uiItemR(row, ptr, "range", 0, NULL, 0);
- uiItemR(row, ptr, "x_ray_mode", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "use_x_ray", UI_ITEM_R_TOGGLE, NULL, 0);
}
static void draw_sensor_touch(uiLayout *layout, PointerRNA *ptr)
@@ -3468,7 +3468,7 @@ void draw_brick_sensor(uiLayout *layout, PointerRNA *ptr, bContext *C)
{
uiLayout *box;
- if (!RNA_boolean_get(ptr, "expanded"))
+ if (!RNA_boolean_get(ptr, "show_expanded"))
return;
draw_sensor_internal_header(layout, ptr);
@@ -3531,13 +3531,13 @@ static void draw_controller_header(uiLayout *layout, PointerRNA *ptr, int xco, i
bController *cont= (bController *)ptr->data;
char state[3];
- sprintf(state, "%d", RNA_int_get(ptr, "state"));
+ sprintf(state, "%d", RNA_int_get(ptr, "states"));
box= uiLayoutBox(layout);
row= uiLayoutRow(box, 0);
- uiItemR(row, ptr, "expanded", UI_ITEM_R_NO_BG, "", 0);
- if(RNA_boolean_get(ptr, "expanded")) {
+ uiItemR(row, ptr, "show_expanded", UI_ITEM_R_NO_BG, "", 0);
+ if(RNA_boolean_get(ptr, "show_expanded")) {
uiItemR(row, ptr, "type", 0, "", 0);
uiItemR(row, ptr, "name", 0, "", 0);
/* XXX provisory for Blender 2.50Beta */
@@ -3548,9 +3548,9 @@ static void draw_controller_header(uiLayout *layout, PointerRNA *ptr, int xco, i
uiItemL(row, state, 0);
}
- uiItemR(row, ptr, "priority", 0, "", 0);
+ uiItemR(row, ptr, "use_priority", 0, "", 0);
- if(RNA_boolean_get(ptr, "expanded")==0) {
+ if(RNA_boolean_get(ptr, "show_expanded")==0) {
subrow= uiLayoutRow(row, 1);
uiItemEnumO(subrow, "LOGIC_OT_controller_move", "", ICON_TRIA_UP, "direction", 1); // up
uiItemEnumO(subrow, "LOGIC_OT_controller_move", "", ICON_TRIA_DOWN, "direction", 2); // down
@@ -3575,7 +3575,7 @@ static void draw_controller_python(uiLayout *layout, PointerRNA *ptr)
else {
subsplit = uiLayoutSplit(split, 0.8, 0);
uiItemR(subsplit, ptr, "module", 0, "", 0);
- uiItemR(subsplit, ptr, "debug", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(subsplit, ptr, "use_debug", UI_ITEM_R_TOGGLE, NULL, 0);
}
}
@@ -3588,7 +3588,7 @@ void draw_brick_controller(uiLayout *layout, PointerRNA *ptr)
{
uiLayout *box;
- if (!RNA_boolean_get(ptr, "expanded"))
+ if (!RNA_boolean_get(ptr, "show_expanded"))
return;
box = uiLayoutBox(layout);
@@ -3626,8 +3626,8 @@ static void draw_actuator_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *
box= uiLayoutBox(layout);
row= uiLayoutRow(box, 0);
- uiItemR(row, ptr, "expanded", UI_ITEM_R_NO_BG, "", 0);
- if(RNA_boolean_get(ptr, "expanded")) {
+ uiItemR(row, ptr, "show_expanded", UI_ITEM_R_NO_BG, "", 0);
+ if(RNA_boolean_get(ptr, "show_expanded")) {
uiItemR(row, ptr, "type", 0, "", 0);
uiItemR(row, ptr, "name", 0, "", 0);
} else {
@@ -3637,10 +3637,10 @@ static void draw_actuator_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *
subrow= uiLayoutRow(row, 0);
uiLayoutSetActive(subrow, ((RNA_boolean_get(logic_ptr, "show_actuators_active_states")
- && RNA_boolean_get(ptr, "expanded")) || RNA_boolean_get(ptr, "pinned")));
- uiItemR(subrow, ptr, "pinned", UI_ITEM_R_NO_BG, "", 0);
+ && RNA_boolean_get(ptr, "show_expanded")) || RNA_boolean_get(ptr, "pin")));
+ uiItemR(subrow, ptr, "pin", UI_ITEM_R_NO_BG, "", 0);
- if(RNA_boolean_get(ptr, "expanded")==0) {
+ if(RNA_boolean_get(ptr, "show_expanded")==0) {
subrow= uiLayoutRow(row, 1);
uiItemEnumO(subrow, "LOGIC_OT_actuator_move", "", ICON_TRIA_UP, "direction", 1); // up
uiItemEnumO(subrow, "LOGIC_OT_actuator_move", "", ICON_TRIA_DOWN, "direction", 2); // down
@@ -3661,9 +3661,9 @@ static void draw_actuator_action(uiLayout *layout, PointerRNA *ptr)
RNA_pointer_create((ID *)ob, &RNA_GameObjectSettings, ob, &settings_ptr);
row= uiLayoutRow(layout, 0);
- uiItemR(row, ptr, "mode", 0, "", 0);
+ uiItemR(row, ptr, "play_mode", 0, "", 0);
uiItemR(row, ptr, "action", 0, NULL, 0);
- uiItemR(row, ptr, "continue_last_frame", 0, NULL, 0);
+ uiItemR(row, ptr, "use_continue_last_frame", 0, NULL, 0);
row= uiLayoutRow(layout, 0);
if((RNA_enum_get(ptr, "mode") == ACT_ACTION_FROM_PROP))
@@ -3675,7 +3675,7 @@ static void draw_actuator_action(uiLayout *layout, PointerRNA *ptr)
}
row= uiLayoutRow(layout, 0);
- uiItemR(row, ptr, "blendin", 0, NULL, 0);
+ uiItemR(row, ptr, "frame_blend_in", 0, NULL, 0);
uiItemR(row, ptr, "priority", 0, NULL, 0);
row= uiLayoutRow(layout, 0);
@@ -3781,8 +3781,8 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
split = uiLayoutSplit(layout, 0.8, 0);
uiItemR(split, ptr, "direction", 0, NULL, 0);
row = uiLayoutRow(split, 1);
- uiItemR(row, ptr, "local", UI_ITEM_R_TOGGLE, NULL, 0);
- uiItemR(row, ptr, "normal", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "use_local", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "use_normal", UI_ITEM_R_TOGGLE, NULL, 0);
row = uiLayoutRow(layout, 0);
col = uiLayoutColumn(row, 0);
@@ -3790,22 +3790,22 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
uiItemR(col, ptr, "range", 0, "", 0);
col = uiLayoutColumn(row, 1);
- uiItemR(col, ptr, "force_distance", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(col, ptr, "use_force_distance", UI_ITEM_R_TOGGLE, NULL, 0);
subcol = uiLayoutColumn(col, 0);
- uiLayoutSetActive(subcol, RNA_boolean_get(ptr, "force_distance")==1);
+ uiLayoutSetActive(subcol, RNA_boolean_get(ptr, "use_force_distance")==1);
uiItemR(subcol, ptr, "distance", 0, "", 0);
uiItemR(layout, ptr, "damping", UI_ITEM_R_SLIDER , NULL, 0);
split = uiLayoutSplit(layout, 0.15, 0);
- uiItemR(split, ptr, "detect_material", UI_ITEM_R_TOGGLE, NULL, 0);
- if (RNA_boolean_get(ptr, "detect_material"))
+ uiItemR(split, ptr, "use_material_detect", UI_ITEM_R_TOGGLE, NULL, 0);
+ if (RNA_boolean_get(ptr, "use_material_detect"))
uiItemPointerR(split, ptr, "material", &main_ptr, "materials", NULL, ICON_MATERIAL_DATA);
else
uiItemR(split, ptr, "property", 0, NULL, 0);
split = uiLayoutSplit(layout, 0.15, 0);
- uiItemR(split, ptr, "persistent", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(split, ptr, "use_persistent", UI_ITEM_R_TOGGLE, NULL, 0);
row = uiLayoutRow(split, 1);
uiItemR(row, ptr, "time", 0, NULL, 0);
@@ -3820,11 +3820,11 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
uiItemR(row, ptr, "time", 0, NULL, 0);
row=uiLayoutRow(layout, 0);
- uiItemR(row, ptr, "max_rotation", 0, NULL, 0);
+ uiItemR(row, ptr, "rotation_max", 0, NULL, 0);
row=uiLayoutRow(layout, 1);
- uiItemR(row, ptr, "min_angle", 0, NULL, 0);
- uiItemR(row, ptr, "max_angle", 0, NULL, 0);
+ uiItemR(row, ptr, "angle_min", 0, NULL, 0);
+ uiItemR(row, ptr, "angle_max", 0, NULL, 0);
break;
case ACT_CONST_TYPE_FH:
@@ -3833,23 +3833,23 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
uiItemR(row, ptr, "fh_damping", UI_ITEM_R_SLIDER , NULL, 0);
uiItemR(row, ptr, "fh_height", 0, NULL, 0);
- uiItemR(split, ptr, "fh_paralel_axis", UI_ITEM_R_TOGGLE , NULL, 0);
+ uiItemR(split, ptr, "use_fh_paralel_axis", UI_ITEM_R_TOGGLE , NULL, 0);
row = uiLayoutRow(layout, 0);
uiItemR(row, ptr, "direction_axis", 0, NULL, 0);
split = uiLayoutSplit(row, 0.9, 0);
uiItemR(split, ptr, "spring", 0, NULL, 0);
- uiItemR(split, ptr, "fh_normal", UI_ITEM_R_TOGGLE , NULL, 0);
+ uiItemR(split, ptr, "use_fh_normal", UI_ITEM_R_TOGGLE , NULL, 0);
split = uiLayoutSplit(layout, 0.15, 0);
- uiItemR(split, ptr, "detect_material", UI_ITEM_R_TOGGLE, NULL, 0);
- if (RNA_boolean_get(ptr, "detect_material"))
+ uiItemR(split, ptr, "use_material_detect", UI_ITEM_R_TOGGLE, NULL, 0);
+ if (RNA_boolean_get(ptr, "use_material_detect"))
uiItemPointerR(split, ptr, "material", &main_ptr, "materials", NULL, ICON_MATERIAL_DATA);
else
uiItemR(split, ptr, "property", 0, NULL, 0);
split = uiLayoutSplit(layout, 0.15, 0);
- uiItemR(split, ptr, "persistent", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(split, ptr, "use_persistent", UI_ITEM_R_TOGGLE, NULL, 0);
row = uiLayoutRow(split, 0);
uiItemR(row, ptr, "time", 0, NULL, 0);
@@ -3874,12 +3874,12 @@ static void draw_actuator_edit_object(uiLayout *layout, PointerRNA *ptr)
split = uiLayoutSplit(layout, 0.9, 0);
row = uiLayoutRow(split, 0);
uiItemR(row, ptr, "linear_velocity", 0, NULL, 0);
- uiItemR(split, ptr, "local_linear_velocity", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(split, ptr, "use_local_linear_velocity", UI_ITEM_R_TOGGLE, NULL, 0);
split = uiLayoutSplit(layout, 0.9, 0);
row = uiLayoutRow(split, 0);
uiItemR(row, ptr, "angular_velocity", 0, NULL, 0);
- uiItemR(split, ptr, "local_angular_velocity", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(split, ptr, "use_local_angular_velocity", UI_ITEM_R_TOGGLE, NULL, 0);
break;
case ACT_EDOB_END_OBJECT:
break;
@@ -3891,15 +3891,15 @@ static void draw_actuator_edit_object(uiLayout *layout, PointerRNA *ptr)
split = uiLayoutSplit(layout, 0.6, 0);
uiItemR(split, ptr, "mesh", 0, NULL, 0);
row = uiLayoutRow(split, 0);
- uiItemR(row, ptr, "replace_display_mesh", UI_ITEM_R_TOGGLE, NULL, 0);
- uiItemR(row, ptr, "replace_physics_mesh", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "use_replace_display_mesh", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "use_replace_physics_mesh", UI_ITEM_R_TOGGLE, NULL, 0);
break;
case ACT_EDOB_TRACK_TO:
split = uiLayoutSplit(layout, 0.5, 0);
uiItemR(split, ptr, "track_object", 0, NULL, 0);
subsplit = uiLayoutSplit(split, 0.7, 0);
uiItemR(subsplit, ptr, "time", 0, NULL, 0);
- uiItemR(subsplit, ptr, "enable_3d_tracking", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(subsplit, ptr, "use_3d_tracking", UI_ITEM_R_TOGGLE, NULL, 0);
break;
case ACT_EDOB_DYNAMICS:
if(ob->type != OB_MESH) {
@@ -3927,9 +3927,9 @@ static void draw_actuator_filter_2d(uiLayout *layout, PointerRNA *ptr)
case ACT_2DFILTER_MOTIONBLUR:
split=uiLayoutSplit(layout, 0.75, 1);
row= uiLayoutRow(split, 0);
- uiLayoutSetActive(row, RNA_boolean_get(ptr, "enable_motion_blur")==1);
+ uiLayoutSetActive(row, RNA_boolean_get(ptr, "use_motion_blur")==1);
uiItemR(row, ptr, "motion_blur_factor", 0, NULL, 0);
- uiItemR(split, ptr, "enable_motion_blur", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(split, ptr, "use_motion_blur", UI_ITEM_R_TOGGLE, NULL, 0);
break;
default: // all other 2D Filters
uiItemR(layout, ptr, "filter_pass", 0, NULL, 0);
@@ -3956,12 +3956,12 @@ static void draw_actuator_ipo(uiLayout *layout, PointerRNA *ptr)
row= uiLayoutRow(layout, 0);
uiItemR(row, ptr, "play_type", 0, "", 0);
subrow= uiLayoutRow(row, 1);
- uiItemR(subrow, ptr, "force", UI_ITEM_R_TOGGLE, NULL, 0);
- uiItemR(subrow, ptr, "add", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(subrow, ptr, "use_force", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(subrow, ptr, "use_additive", UI_ITEM_R_TOGGLE, NULL, 0);
col = uiLayoutColumn(subrow, 0);
- uiLayoutSetActive(col, (RNA_boolean_get(ptr, "add") || RNA_boolean_get(ptr, "force")));
- uiItemR(col, ptr, "local", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiLayoutSetActive(col, (RNA_boolean_get(ptr, "use_additive") || RNA_boolean_get(ptr, "use_force")));
+ uiItemR(col, ptr, "use_local", UI_ITEM_R_TOGGLE, NULL, 0);
row= uiLayoutRow(layout, 0);
if((RNA_enum_get(ptr, "play_type") == ACT_IPO_FROM_PROP))
@@ -3971,7 +3971,7 @@ static void draw_actuator_ipo(uiLayout *layout, PointerRNA *ptr)
uiItemR(row, ptr, "frame_start", 0, NULL, 0);
uiItemR(row, ptr, "frame_end", 0, NULL, 0);
}
- uiItemR(row, ptr, "child", 0, NULL, 0);
+ uiItemR(row, ptr, "apply_to_children", 0, NULL, 0);
row= uiLayoutRow(layout, 0);
uiItemPointerR(row, ptr, "frame_property", &settings_ptr, "properties", NULL, 0);
@@ -4017,37 +4017,37 @@ static void draw_actuator_motion(uiLayout *layout, PointerRNA *ptr)
case ACT_OBJECT_NORMAL:
split = uiLayoutSplit(layout, 0.9, 0);
row = uiLayoutRow(split, 0);
- uiItemR(row, ptr, "loc", 0, NULL, 0);
- uiItemR(split, ptr, "local_location", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "offset_location", 0, NULL, 0);
+ uiItemR(split, ptr, "use_local_location", UI_ITEM_R_TOGGLE, NULL, 0);
split = uiLayoutSplit(layout, 0.9, 0);
row = uiLayoutRow(split, 0);
- uiItemR(row, ptr, "rot", 0, NULL, 0);
- uiItemR(split, ptr, "local_rotation", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "offset_rotation", 0, NULL, 0);
+ uiItemR(split, ptr, "use_local_rotation", UI_ITEM_R_TOGGLE, NULL, 0);
if (ELEM3(physics_type, OB_BODY_TYPE_DYNAMIC, OB_BODY_TYPE_RIGID, OB_BODY_TYPE_SOFT)) {
uiItemL(layout, "Dynamic Object Settings:", 0);
split = uiLayoutSplit(layout, 0.9, 0);
row = uiLayoutRow(split, 0);
uiItemR(row, ptr, "force", 0, NULL, 0);
- uiItemR(split, ptr, "local_force", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(split, ptr, "use_local_force", UI_ITEM_R_TOGGLE, NULL, 0);
split = uiLayoutSplit(layout, 0.9, 0);
row = uiLayoutRow(split, 0);
uiItemR(row, ptr, "torque", 0, NULL, 0);
- uiItemR(split, ptr, "local_torque", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(split, ptr, "use_local_torque", UI_ITEM_R_TOGGLE, NULL, 0);
split = uiLayoutSplit(layout, 0.9, 0);
row = uiLayoutRow(split, 0);
uiItemR(row, ptr, "linear_velocity", 0, NULL, 0);
row = uiLayoutRow(split, 1);
- uiItemR(row, ptr, "local_linear_velocity", UI_ITEM_R_TOGGLE, NULL, 0);
- uiItemR(row, ptr, "add_linear_velocity", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "use_local_linear_velocity", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "use_add_linear_velocity", UI_ITEM_R_TOGGLE, NULL, 0);
split = uiLayoutSplit(layout, 0.9, 0);
row = uiLayoutRow(split, 0);
uiItemR(row, ptr, "angular_velocity", 0, NULL, 0);
- uiItemR(split, ptr, "local_angular_velocity", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(split, ptr, "use_local_angular_velocity", UI_ITEM_R_TOGGLE, NULL, 0);
uiItemR(layout, ptr, "damping", 0, NULL, 0);
}
@@ -4058,27 +4058,27 @@ static void draw_actuator_motion(uiLayout *layout, PointerRNA *ptr)
split = uiLayoutSplit(layout, 0.9, 0);
row = uiLayoutRow(split, 0);
uiItemR(row, ptr, "linear_velocity", 0, NULL, 0);
- uiItemR(split, ptr, "local_linear_velocity", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(split, ptr, "use_local_linear_velocity", UI_ITEM_R_TOGGLE, NULL, 0);
row = uiLayoutRow(layout, 0);
col = uiLayoutColumn(row, 0);
- uiItemR(col, ptr, "servo_limit_x", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(col, ptr, "use_servo_limit_x", UI_ITEM_R_TOGGLE, NULL, 0);
subcol = uiLayoutColumn(col, 1);
- uiLayoutSetActive(subcol, RNA_boolean_get(ptr, "servo_limit_x")==1);
+ uiLayoutSetActive(subcol, RNA_boolean_get(ptr, "use_servo_limit_x")==1);
uiItemR(subcol, ptr, "force_max_x", 0, NULL, 0);
uiItemR(subcol, ptr, "force_min_x", 0, NULL, 0);
col = uiLayoutColumn(row, 0);
- uiItemR(col, ptr, "servo_limit_y", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(col, ptr, "use_servo_limit_y", UI_ITEM_R_TOGGLE, NULL, 0);
subcol = uiLayoutColumn(col, 1);
- uiLayoutSetActive(subcol, RNA_boolean_get(ptr, "servo_limit_y")==1);
+ uiLayoutSetActive(subcol, RNA_boolean_get(ptr, "use_servo_limit_y")==1);
uiItemR(subcol, ptr, "force_max_y", 0, NULL, 0);
uiItemR(subcol, ptr, "force_min_y", 0, NULL, 0);
col = uiLayoutColumn(row, 0);
- uiItemR(col, ptr, "servo_limit_z", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(col, ptr, "use_servo_limit_z", UI_ITEM_R_TOGGLE, NULL, 0);
subcol = uiLayoutColumn(col, 1);
- uiLayoutSetActive(subcol, RNA_boolean_get(ptr, "servo_limit_z")==1);
+ uiLayoutSetActive(subcol, RNA_boolean_get(ptr, "use_servo_limit_z")==1);
uiItemR(subcol, ptr, "force_max_z", 0, NULL, 0);
uiItemR(subcol, ptr, "force_min_z", 0, NULL, 0);
@@ -4102,8 +4102,8 @@ static void draw_actuator_parent(uiLayout *layout, PointerRNA *ptr)
uiItemR(layout, ptr, "object", 0, NULL, 0);
row = uiLayoutRow(layout, 0);
- uiItemR(row, ptr, "compound", 0, NULL, 0);
- uiItemR(row, ptr, "ghost", 0, NULL, 0);
+ uiItemR(row, ptr, "use_compound", 0, NULL, 0);
+ uiItemR(row, ptr, "use_ghost", 0, NULL, 0);
}
static void draw_actuator_property(uiLayout *layout, PointerRNA *ptr)
@@ -4168,7 +4168,7 @@ static void draw_actuator_random(uiLayout *layout, PointerRNA *ptr)
switch (RNA_enum_get(ptr, "distribution")){
case ACT_RANDOM_BOOL_CONST:
- uiItemR(row, ptr, "always_true", UI_ITEM_R_TOGGLE, NULL, 0);
+ uiItemR(row, ptr, "use_always_true", UI_ITEM_R_TOGGLE, NULL, 0);
break;
case ACT_RANDOM_BOOL_UNIFORM:
@@ -4244,7 +4244,7 @@ static void draw_actuator_shape_action(uiLayout *layout, PointerRNA *ptr)
row= uiLayoutRow(layout, 0);
uiItemR(row, ptr, "mode", 0, "", 0);
uiItemR(row, ptr, "action", 0, NULL, 0);
- uiItemR(row, ptr, "continue_last_frame", 0, NULL, 0);
+ uiItemR(row, ptr, "use_continue_last_frame", 0, NULL, 0);
row= uiLayoutRow(layout, 0);
if((RNA_enum_get(ptr, "mode") == ACT_ACTION_FROM_PROP))
@@ -4256,7 +4256,7 @@ static void draw_actuator_shape_action(uiLayout *layout, PointerRNA *ptr)
}
row= uiLayoutRow(layout, 0);
- uiItemR(row, ptr, "blendin", 0, NULL, 0);
+ uiItemR(row, ptr, "frame_blend_in", 0, NULL, 0);
uiItemR(row, ptr, "priority", 0, NULL, 0);
row= uiLayoutRow(layout, 0);
@@ -4283,18 +4283,18 @@ static void draw_actuator_sound(uiLayout *layout, PointerRNA *ptr, bContext *C)
uiItemR(row, ptr, "volume", 0, NULL, 0);
uiItemR(row, ptr, "pitch", 0, NULL, 0);
- uiItemR(layout, ptr, "enable_sound_3d", 0, NULL, 0);
+ uiItemR(layout, ptr, "use_sound_3d", 0, NULL, 0);
col = uiLayoutColumn(layout, 0);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "enable_sound_3d")==1);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_sound_3d")==1);
row = uiLayoutRow(col, 0);
- uiItemR(row, ptr, "minimum_gain_3d", 0, NULL, 0);
- uiItemR(row, ptr, "maximum_gain_3d", 0, NULL, 0);
+ uiItemR(row, ptr, "gain_3d_min", 0, NULL, 0);
+ uiItemR(row, ptr, "gain_3d_max", 0, NULL, 0);
row = uiLayoutRow(col, 0);
- uiItemR(row, ptr, "reference_distance_3d", 0, NULL, 0);
- uiItemR(row, ptr, "max_distance_3d", 0, NULL, 0);
+ uiItemR(row, ptr, "distance_3d_reference", 0, NULL, 0);
+ uiItemR(row, ptr, "distance_3d_max", 0, NULL, 0);
row = uiLayoutRow(col, 0);
uiItemR(row, ptr, "rolloff_factor_3d", 0, NULL, 0);
@@ -4315,7 +4315,7 @@ static void draw_actuator_state(uiLayout *layout, PointerRNA *ptr)
split = uiLayoutSplit(layout, 0.35, 0);
uiItemR(split, ptr, "operation", 0, NULL, 0);
- uiTemplateLayers(split, ptr, "state", &settings_ptr, "used_state", 0);
+ uiTemplateLayers(split, ptr, "states", &settings_ptr, "used_states", 0);
}
static void draw_actuator_visibility(uiLayout *layout, PointerRNA *ptr)
@@ -4323,16 +4323,16 @@ static void draw_actuator_visibility(uiLayout *layout, PointerRNA *ptr)
uiLayout *row;
row = uiLayoutRow(layout, 0);
- uiItemR(row, ptr, "visible", 0, NULL, 0);
- uiItemR(row, ptr, "occlusion", 0, NULL, 0);
- uiItemR(row, ptr, "children", 0, NULL, 0);
+ uiItemR(row, ptr, "use_visible", 0, NULL, 0);
+ uiItemR(row, ptr, "use_occlusion", 0, NULL, 0);
+ uiItemR(row, ptr, "apply_to_children", 0, NULL, 0);
}
void draw_brick_actuator(uiLayout *layout, PointerRNA *ptr, bContext *C)
{
uiLayout *box;
- if (!RNA_boolean_get(ptr, "expanded"))
+ if (!RNA_boolean_get(ptr, "show_expanded"))
return;
box = uiLayoutBox(layout);
@@ -4481,7 +4481,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
ob= (Object *)idar[a];
- /* only draw the controller common header if "visible" */
+ /* only draw the controller common header if "use_visible" */
if( (ob->scavisflag & OB_VIS_CONT) == 0) continue;
/* Drawing the Controller Header common to all Selected Objects */
@@ -4509,9 +4509,9 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
col= uiLayoutColumn(subsplit, 0);
row= uiLayoutRow(col, 0);
uiLayoutSetActive(row, RNA_boolean_get(&settings_ptr, "all_states")==0);
- uiTemplateLayers(row, &settings_ptr, "visible_state", &settings_ptr, "used_state", 0);
+ uiTemplateLayers(row, &settings_ptr, "visible_state", &settings_ptr, "used_states", 0);
row= uiLayoutRow(col, 0);
- uiTemplateLayers(row, &settings_ptr, "initial_state", &settings_ptr, "used_state", 0);
+ uiTemplateLayers(row, &settings_ptr, "initial_state", &settings_ptr, "used_states", 0);
col= uiLayoutColumn(subsplit, 0);
uiItemR(col, &settings_ptr, "all_states", UI_ITEM_R_TOGGLE, NULL, 0);
@@ -4583,7 +4583,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
ob= (Object *)idar[a];
- /* only draw the sensor common header if "visible" */
+ /* only draw the sensor common header if "use_visible" */
if((ob->scavisflag & OB_VIS_SENS) == 0) continue;
row = uiLayoutRow(layout, 1);
@@ -4649,7 +4649,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
ob= (Object *)idar[a];
- /* only draw the actuator common header if "visible" */
+ /* only draw the actuator common header if "use_visible" */
if( (ob->scavisflag & OB_VIS_ACT) == 0) continue;
row = uiLayoutRow(layout, 1);