diff options
author | Mike Erwin <significant.bit@gmail.com> | 2016-01-22 09:11:23 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2016-01-22 10:52:12 +0300 |
commit | 24f05bb9177a97311c0000c0e711cd922273dac0 (patch) | |
tree | 7deb5f2a828ee3ef90dac33df861452780bc1b86 /source/blender/editors/space_node/drawnode.c | |
parent | 4c6836401e9766c9398de2f461663b50d1f49f71 (diff) |
OpenGL: remove extra vertex in arrowhead
Now draws 2 lines instead of 3 (with a zero-length middle).
Same visual result.
Diffstat (limited to 'source/blender/editors/space_node/drawnode.c')
-rw-r--r-- | source/blender/editors/space_node/drawnode.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index fb3fd60a6f3..a2ed8fbe962 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -3465,7 +3465,6 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, glBegin(GL_LINE_STRIP); glVertex2fv(arrow1); glVertex2fv(arrow); - glVertex2fv(arrow); glVertex2fv(arrow2); glEnd(); } @@ -3502,7 +3501,6 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, glBegin(GL_LINE_STRIP); glVertex2fv(arrow1); glVertex2fv(arrow); - glVertex2fv(arrow); glVertex2fv(arrow2); glEnd(); } |