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authorCampbell Barton <ideasman42@gmail.com>2011-03-05 13:29:10 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-03-05 13:29:10 +0300
commitc7fccc84bf59bed95bdf13207c40f7a1d1711d24 (patch)
tree1be0895f8cab3c07e00c218b601952458c83d5d0 /source/blender/editors/space_node/node_draw.c
parent10373238c104cc7a4c62d54c4fc39366ad11b1a2 (diff)
use NULL rather then 0 for pointer assignments & comparison, modifier, imbuf & editors.
Diffstat (limited to 'source/blender/editors/space_node/node_draw.c')
-rw-r--r--source/blender/editors/space_node/node_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index a1540337ff9..ebbb33631a9 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -464,7 +464,7 @@ static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node)
{
bNodeSocket *valsock= NULL, *colsock= NULL, *vecsock= NULL;
bNodeSocket *sock;
- bNodeLink link= {0};
+ bNodeLink link= {NULL};
int a;
/* connect the first value buffer in with first value out */