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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-11-02 23:24:30 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-11-02 23:24:30 +0400
commitac52c79cb19ac85e06651a7b9af2e54efcd45a97 (patch)
treec0366c96ed66c6899af093cc0194ab572b9df750 /source/blender/editors/space_node/node_header.c
parent30f1f28a8af3b393608b5869512a8823111294ad (diff)
RenderEngine/Nodes: system to check for shading nodes compatibility
* Scene.use_shading_nodes property to check if RenderEngine is using new shading nodes system, and RenderEngine.bl_use_shading_nodes to set this. * Add mechanism for tagging nodes as being compatible with the old/new system.
Diffstat (limited to 'source/blender/editors/space_node/node_header.c')
-rw-r--r--source/blender/editors/space_node/node_header.c27
1 files changed, 21 insertions, 6 deletions
diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c
index 68f5dd6bf14..42b5dafa3e1 100644
--- a/source/blender/editors/space_node/node_header.c
+++ b/source/blender/editors/space_node/node_header.c
@@ -46,9 +46,10 @@
#include "BKE_context.h"
#include "BKE_global.h"
-#include "BKE_screen.h"
-#include "BKE_node.h"
#include "BKE_main.h"
+#include "BKE_node.h"
+#include "BKE_scene.h"
+#include "BKE_screen.h"
#include "RNA_access.h"
@@ -168,10 +169,11 @@ static int node_tree_has_type(int treetype, int nodetype)
static void node_add_menu(bContext *C, uiLayout *layout, void *arg_nodeclass)
{
Main *bmain= CTX_data_main(C);
+ Scene *scene= CTX_data_scene(C);
SpaceNode *snode= CTX_wm_space_node(C);
bNodeTree *ntree;
int nodeclass= GET_INT_FROM_POINTER(arg_nodeclass);
- int event;
+ int event, compatibility= 0;
ntree = snode->nodetree;
@@ -179,6 +181,13 @@ static void node_add_menu(bContext *C, uiLayout *layout, void *arg_nodeclass)
uiItemS(layout);
return;
}
+
+ if(ntree->type == NTREE_SHADER) {
+ if(scene_use_new_shading_nodes(scene))
+ compatibility= NODE_NEW_SHADING;
+ else
+ compatibility= NODE_OLD_SHADING;
+ }
if (nodeclass==NODE_CLASS_GROUP) {
bNodeTree *ngroup;
@@ -210,14 +219,16 @@ static void node_add_menu(bContext *C, uiLayout *layout, void *arg_nodeclass)
uiLayoutSetFunc(layout, do_node_add_static, NULL);
for (ntype=ntreeGetType(ntree->type)->node_types.first; ntype; ntype=ntype->next) {
- if(ntype->nclass==nodeclass && ntype->name)
- uiItemV(layout, ntype->name, 0, ntype->type);
+ if (ntype->nclass==nodeclass && ntype->name)
+ if (!compatibility || (ntype->compatibility & compatibility))
+ uiItemV(layout, ntype->name, 0, ntype->type);
}
}
}
static void node_menu_add(const bContext *C, Menu *menu)
{
+ Scene *scene= CTX_data_scene(C);
SpaceNode *snode= CTX_wm_space_node(C);
uiLayout *layout= menu->layout;
@@ -227,11 +238,15 @@ static void node_menu_add(const bContext *C, Menu *menu)
if(snode->treetype==NTREE_SHADER) {
uiItemMenuF(layout, IFACE_("Input"), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_INPUT));
uiItemMenuF(layout, IFACE_("Output"), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OUTPUT));
+ if(scene_use_new_shading_nodes(scene)) {
+ uiItemMenuF(layout, IFACE_("Shader"), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_SHADER));
+ uiItemMenuF(layout, IFACE_("Texture"), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_TEXTURE));
+ }
uiItemMenuF(layout, IFACE_("Color"), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_COLOR));
uiItemMenuF(layout, IFACE_("Vector"), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_VECTOR));
uiItemMenuF(layout, IFACE_("Convertor"), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_CONVERTOR));
uiItemMenuF(layout, IFACE_("Group"), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_GROUP));
- uiItemMenuF(layout, IFACE_("Dynamic"), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_DYNAMIC));
+ //uiItemMenuF(layout, IFACE_("Dynamic"), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_DYNAMIC));
uiItemMenuF(layout, IFACE_("Layout"), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_LAYOUT));
}
else if(snode->treetype==NTREE_COMPOSIT) {