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authorStefan Werner <stefan.werner@tangent-animation.com>2018-11-23 15:08:15 +0300
committerStefan Werner <stefan.werner@tangent-animation.com>2018-11-23 15:19:53 +0300
commit071f4f4ce0b9520ab0c73d6d68365ad449ca8b80 (patch)
tree9f37bfcac669366b9ad5fb7605f2fbbed9b71b0a /source/blender/editors/space_node/node_templates.c
parent0a2b2d59a5897212ba3771503feb6770fb636bc8 (diff)
Cycles: Improved robustness of hair motion blur.motion_curve_fix
In some instances, the number of control vertices of a hair could change mid-frame. Cycles would then be unable to calculate proper motion blur for those hairs. This adds interpolated CVs to fill in for the missing data. While this will not necessarily result in a fully accurate reconstruction of the guide hair, it preserves motion blur instead of disabling it. Reviewers: #cycles, sergey Reviewed By: #cycles, sergey Subscribers: sergey, brecht, #cycles Tags: #cycles Differential Revision: https://developer.blender.org/D3695
Diffstat (limited to 'source/blender/editors/space_node/node_templates.c')
-rw-r--r--source/blender/editors/space_node/node_templates.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index ef9ead3407c..c45a5c650ee 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -375,7 +375,7 @@ static void ui_node_link(bContext *C, void *arg_p, void *event_p)
bNode *node_to = arg->node;
bNodeSocket *sock_to = arg->sock;
bNodeTree *ntree = arg->ntree;
- int event = GET_INT_FROM_POINTER(event_p);
+ int event = POINTER_AS_INT(event_p);
if (event == UI_NODE_LINK_DISCONNECT)
node_socket_disconnect(bmain, ntree, node_to, sock_to);
@@ -581,11 +581,11 @@ static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_
but = uiDefBut(block, UI_BTYPE_BUT, 0, IFACE_("Remove"), 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Remove nodes connected to the input"));
- UI_but_funcN_set(but, ui_node_link, MEM_dupallocN(arg), SET_INT_IN_POINTER(UI_NODE_LINK_REMOVE));
+ UI_but_funcN_set(but, ui_node_link, MEM_dupallocN(arg), POINTER_FROM_INT(UI_NODE_LINK_REMOVE));
but = uiDefBut(block, UI_BTYPE_BUT, 0, IFACE_("Disconnect"), 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Disconnect nodes connected to the input"));
- UI_but_funcN_set(but, ui_node_link, MEM_dupallocN(arg), SET_INT_IN_POINTER(UI_NODE_LINK_DISCONNECT));
+ UI_but_funcN_set(but, ui_node_link, MEM_dupallocN(arg), POINTER_FROM_INT(UI_NODE_LINK_DISCONNECT));
}
ui_node_menu_column(arg, NODE_CLASS_GROUP, N_("Group"));