Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJulian Eisel <julian@blender.org>2022-01-13 18:35:32 +0300
committerJulian Eisel <julian@blender.org>2022-01-13 19:01:47 +0300
commit039cc329178e9f7b14f514850479648c38fe1ea3 (patch)
tree6729e63938ab2103606d8048c7a2f52d415e1ec4 /source/blender/editors/space_outliner/outliner_intern.h
parent1a4f8ab38934891e76a56a5c31be02b934f68162 (diff)
Outliner: Compile all Outliner files in C++
We want to refactor quite some of the Outliner code using C++, this is a logical step to help the transition to a new architecture. Includes plenty of fixes to make this compile without warnings, trying not to change logic. The usual stuff (casts from `void *`, designated initializers, compound literals, etc.).
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_intern.h')
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h672
1 files changed, 0 insertions, 672 deletions
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
deleted file mode 100644
index 24e86e06f68..00000000000
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ /dev/null
@@ -1,672 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2008 Blender Foundation.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup spoutliner
- */
-
-#pragma once
-
-#include "RNA_types.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* internal exports only */
-
-struct ARegion;
-struct EditBone;
-struct ID;
-struct ListBase;
-struct Main;
-struct Object;
-struct Scene;
-struct TreeElement;
-struct TreeStoreElem;
-struct ViewLayer;
-struct bContext;
-struct bContextDataResult;
-struct bPoseChannel;
-struct wmKeyConfig;
-struct wmOperatorType;
-
-typedef struct SpaceOutliner_Runtime {
- /** Internal C++ object to create and manage the tree for a specific display type (View Layers,
- * Scenes, Blender File, etc.). */
- struct TreeDisplay *tree_display;
-
- /** Pointers to tree-store elements, grouped by `(id, type, nr)`
- * in hash-table for faster searching. */
- struct GHash *treehash;
-} SpaceOutliner_Runtime;
-
-typedef enum TreeElementInsertType {
- TE_INSERT_BEFORE,
- TE_INSERT_AFTER,
- TE_INSERT_INTO,
-} TreeElementInsertType;
-
-typedef enum TreeTraversalAction {
- /** Continue traversal regularly, don't skip children. */
- TRAVERSE_CONTINUE = 0,
- /** Stop traversal. */
- TRAVERSE_BREAK,
- /** Continue traversal, but skip children of traversed element. */
- TRAVERSE_SKIP_CHILDS,
-} TreeTraversalAction;
-
-typedef TreeTraversalAction (*TreeTraversalFunc)(struct TreeElement *te, void *customdata);
-
-typedef struct TreeElement {
- struct TreeElement *next, *prev, *parent;
-
- /**
- * Handle to the new C++ object (a derived type of base #AbstractTreeElement) that should replace
- * #TreeElement. Step by step, data should be moved to it and operations based on the type should
- * become virtual methods of the class hierarchy.
- */
- struct TreeElementType *type;
-
- ListBase subtree;
- int xs, ys; /* Do selection. */
- TreeStoreElem *store_elem; /* Element in tree store. */
- short flag; /* Flag for non-saved stuff. */
- short index; /* Index for data arrays. */
- short idcode; /* From TreeStore id. */
- short xend; /* Width of item display, for select. */
- const char *name;
- void *directdata; /* Armature Bones, Base, Sequence, Strip... */
- PointerRNA rnaptr; /* RNA Pointer. */
-} TreeElement;
-
-typedef struct TreeElementIcon {
- struct ID *drag_id, *drag_parent;
- int icon;
-} TreeElementIcon;
-
-#define TREESTORE_ID_TYPE(_id) \
- (ELEM(GS((_id)->name), \
- ID_SCE, \
- ID_LI, \
- ID_OB, \
- ID_ME, \
- ID_CU, \
- ID_MB, \
- ID_NT, \
- ID_MA, \
- ID_TE, \
- ID_IM, \
- ID_LT, \
- ID_LA, \
- ID_CA) || \
- ELEM(GS((_id)->name), \
- ID_KE, \
- ID_WO, \
- ID_SPK, \
- ID_GR, \
- ID_AR, \
- ID_AC, \
- ID_BR, \
- ID_PA, \
- ID_GD, \
- ID_LS, \
- ID_LP, \
- ID_HA, \
- ID_PT, \
- ID_VO, \
- ID_SIM) || /* Only in 'blendfile' mode ... :/ */ \
- ELEM(GS((_id)->name), \
- ID_SCR, \
- ID_WM, \
- ID_TXT, \
- ID_VF, \
- ID_SO, \
- ID_CF, \
- ID_PAL, \
- ID_MC, \
- ID_WS, \
- ID_MSK, \
- ID_PC))
-
-/* TreeElement->flag */
-enum {
- TE_ACTIVE = (1 << 0),
- /* Closed items display their children as icon within the row. TE_ICONROW is for
- * these child-items that are visible but only within the row of the closed parent. */
- TE_ICONROW = (1 << 1),
- TE_LAZY_CLOSED = (1 << 2),
- TE_FREE_NAME = (1 << 3),
- TE_DRAGGING = (1 << 4),
- TE_CHILD_NOT_IN_COLLECTION = (1 << 6),
- /* Child elements of the same type in the icon-row are drawn merged as one icon.
- * This flag is set for an element that is part of these merged child icons. */
- TE_ICONROW_MERGED = (1 << 7),
- /* This element has some warning to be displayed. */
- TE_HAS_WARNING = (1 << 8),
-};
-
-/* button events */
-#define OL_NAMEBUTTON 1
-
-typedef enum {
- OL_DRAWSEL_NONE = 0, /* inactive (regular black text) */
- OL_DRAWSEL_NORMAL = 1, /* active object (draws white text) */
- OL_DRAWSEL_ACTIVE = 2, /* active obdata (draws a circle around the icon) */
-} eOLDrawState;
-
-typedef enum {
- OL_SETSEL_NONE = 0, /* don't change the selection state */
- OL_SETSEL_NORMAL = 1, /* select the item */
- OL_SETSEL_EXTEND = 2, /* select the item and extend (also toggles selection) */
-} eOLSetState;
-
-/* get TreeStoreElem associated with a TreeElement
- * < a: (TreeElement) tree element to find stored element for
- */
-#define TREESTORE(a) ((a)->store_elem)
-
-/* size constants */
-#define OL_Y_OFFSET 2
-
-#define OL_TOG_USER_BUTS_USERS (UI_UNIT_X * 2.0f + V2D_SCROLL_WIDTH)
-#define OL_TOG_USER_BUTS_STATUS (UI_UNIT_X + V2D_SCROLL_WIDTH)
-
-#define OL_RNA_COLX (UI_UNIT_X * 15)
-#define OL_RNA_COL_SIZEX (UI_UNIT_X * 7.5f)
-#define OL_RNA_COL_SPACEX (UI_UNIT_X * 2.5f)
-
-/* The outliner display modes that support the filter system.
- * NOTE: keep it synced with `space_outliner.py`. */
-#define SUPPORT_FILTER_OUTLINER(space_outliner_) \
- (ELEM((space_outliner_)->outlinevis, SO_VIEW_LAYER, SO_OVERRIDES_LIBRARY))
-
-/* Outliner Searching --
- *
- * Are we looking for something in the outliner?
- * If so finding matches in child items makes it more useful
- *
- * - We want to flag parents to act as being open to filter child matches
- * - and also flag matches so we can highlight them
- * - Flags are stored in TreeStoreElem->flag
- * - Flag options defined in DNA_outliner_types.h
- * - SO_SEARCH_RECURSIVE defined in DNA_space_types.h
- *
- * - NOT in data-blocks view - searching all data-blocks takes way too long
- * to be useful
- * - not searching into RNA items helps but isn't the complete solution
- */
-
-#define SEARCHING_OUTLINER(sov) (sov->search_flags & SO_SEARCH_RECURSIVE)
-
-/* is the current element open? if so we also show children */
-#define TSELEM_OPEN(telm, sv) \
- (((telm)->flag & TSE_CLOSED) == 0 || \
- (SEARCHING_OUTLINER(sv) && ((telm)->flag & TSE_CHILDSEARCH)))
-
-/**
- * Container to avoid passing around these variables to many functions.
- * Also so we can have one place to assign these variables.
- */
-typedef struct TreeViewContext {
- /* Scene level. */
- struct Scene *scene;
- struct ViewLayer *view_layer;
-
- /* Object level. */
- /** Avoid OBACT macro everywhere. */
- Object *obact;
- Object *ob_edit;
- /**
- * The pose object may not be the active object (when in weight paint mode).
- * Checking this in draw loops isn't efficient, so set only once. */
- Object *ob_pose;
-} TreeViewContext;
-
-typedef enum TreeItemSelectAction {
- OL_ITEM_DESELECT = 0, /* Deselect the item */
- OL_ITEM_SELECT = (1 << 0), /* Select the item */
- OL_ITEM_SELECT_DATA = (1 << 1), /* Select object data */
- OL_ITEM_ACTIVATE = (1 << 2), /* Activate the item */
- OL_ITEM_EXTEND = (1 << 3), /* Extend the current selection */
- OL_ITEM_RECURSIVE = (1 << 4), /* Select recursively */
-} TreeItemSelectAction;
-
-/* outliner_tree.c ----------------------------------------------- */
-
-void outliner_free_tree(ListBase *tree);
-void outliner_cleanup_tree(struct SpaceOutliner *space_outliner);
-/**
- * Free \a element and its sub-tree and remove its link in \a parent_subtree.
- *
- * \note Does not remove the #TreeStoreElem of \a element!
- * \param parent_subtree: Sub-tree of the parent element, so the list containing \a element.
- */
-void outliner_free_tree_element(TreeElement *element, ListBase *parent_subtree);
-
-/**
- * Main entry point for building the tree data-structure that the outliner represents.
- */
-void outliner_build_tree(struct Main *mainvar,
- struct Scene *scene,
- struct ViewLayer *view_layer,
- struct SpaceOutliner *space_outliner,
- struct ARegion *region);
-
-bool outliner_requires_rebuild_on_select_or_active_change(
- const struct SpaceOutliner *space_outliner);
-/**
- * Check if a display mode needs a full rebuild if the open/collapsed state changes.
- * Element types in these modes don't actually add children if collapsed, so the rebuild is needed.
- */
-bool outliner_requires_rebuild_on_open_change(const struct SpaceOutliner *space_outliner);
-
-typedef struct IDsSelectedData {
- struct ListBase selected_array;
-} IDsSelectedData;
-
-TreeTraversalAction outliner_find_selected_collections(struct TreeElement *te, void *customdata);
-TreeTraversalAction outliner_find_selected_objects(struct TreeElement *te, void *customdata);
-
-/* outliner_draw.c ---------------------------------------------- */
-
-void draw_outliner(const struct bContext *C);
-
-void outliner_tree_dimensions(struct SpaceOutliner *space_outliner, int *r_width, int *r_height);
-
-TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te);
-
-void outliner_collection_isolate_flag(struct Scene *scene,
- struct ViewLayer *view_layer,
- struct LayerCollection *layer_collection,
- struct Collection *collection,
- struct PropertyRNA *layer_or_collection_prop,
- const char *propname,
- bool value);
-
-/**
- * Return the index to use based on the TreeElement ID and object type
- *
- * We use a continuum of indices until we get to the object data-blocks
- * and we then make room for the object types.
- */
-int tree_element_id_type_to_index(TreeElement *te);
-
-/* outliner_select.c -------------------------------------------- */
-/**
- * Generic call for non-id data to make active in UI
- */
-void tree_element_type_active_set(struct bContext *C,
- const TreeViewContext *tvc,
- TreeElement *te,
- TreeStoreElem *tselem,
- eOLSetState set,
- bool recursive);
-/**
- * Generic call for non-id data to check the active state in UI.
- */
-eOLDrawState tree_element_type_active_state_get(const struct bContext *C,
- const struct TreeViewContext *tvc,
- const TreeElement *te,
- const TreeStoreElem *tselem);
-/**
- * Generic call for ID data check or make/check active in UI.
- */
-void tree_element_activate(struct bContext *C,
- const TreeViewContext *tvc,
- TreeElement *te,
- eOLSetState set,
- bool handle_all_types);
-eOLDrawState tree_element_active_state_get(const TreeViewContext *tvc,
- const TreeElement *te,
- const TreeStoreElem *tselem);
-
-struct bPoseChannel *outliner_find_parent_bone(TreeElement *te, TreeElement **r_bone_te);
-
-/**
- * Select the item using the set flags.
- */
-void outliner_item_select(struct bContext *C,
- struct SpaceOutliner *space_outliner,
- struct TreeElement *te,
- short select_flag);
-
-/**
- * Find if x coordinate is over an icon or name.
- */
-bool outliner_item_is_co_over_name_icons(const TreeElement *te, float view_co_x);
-bool outliner_item_is_co_over_icon(const TreeElement *te, float view_co_x);
-/**
- * Find if x coordinate is over element name.
- */
-bool outliner_item_is_co_over_name(const TreeElement *te, float view_co_x);
-/**
- * Find if x coordinate is over element disclosure toggle.
- */
-bool outliner_item_is_co_within_close_toggle(const TreeElement *te, float view_co_x);
-bool outliner_is_co_within_mode_column(SpaceOutliner *space_outliner, const float view_mval[2]);
-
-/**
- * Toggle the item's interaction mode if supported.
- */
-void outliner_item_mode_toggle(struct bContext *C,
- TreeViewContext *tvc,
- TreeElement *te,
- bool do_extend);
-
-/* outliner_edit.c ---------------------------------------------- */
-typedef void (*outliner_operation_fn)(struct bContext *C,
- struct ReportList *,
- struct Scene *scene,
- struct TreeElement *,
- struct TreeStoreElem *,
- TreeStoreElem *,
- void *);
-
-/**
- * \param recurse_selected: Set to false for operations which are already
- * recursively operating on their children.
- */
-void outliner_do_object_operation_ex(struct bContext *C,
- struct ReportList *reports,
- struct Scene *scene,
- struct SpaceOutliner *space_outliner,
- struct ListBase *lb,
- outliner_operation_fn operation_fn,
- void *user_data,
- bool recurse_selected);
-void outliner_do_object_operation(struct bContext *C,
- struct ReportList *reports,
- struct Scene *scene,
- struct SpaceOutliner *space_outliner,
- struct ListBase *lb,
- outliner_operation_fn operation_fn);
-
-int outliner_flag_is_any_test(ListBase *lb, short flag, int curlevel);
-/**
- * Set or unset \a flag for all outliner elements in \a lb and sub-trees.
- * \return if any flag was modified.
- */
-bool outliner_flag_set(ListBase *lb, short flag, short set);
-bool outliner_flag_flip(ListBase *lb, short flag);
-
-void item_rename_fn(struct bContext *C,
- struct ReportList *reports,
- struct Scene *scene,
- TreeElement *te,
- struct TreeStoreElem *tsep,
- struct TreeStoreElem *tselem,
- void *user_data);
-void lib_relocate_fn(struct bContext *C,
- struct ReportList *reports,
- struct Scene *scene,
- struct TreeElement *te,
- struct TreeStoreElem *tsep,
- struct TreeStoreElem *tselem,
- void *user_data);
-void lib_reload_fn(struct bContext *C,
- struct ReportList *reports,
- struct Scene *scene,
- struct TreeElement *te,
- struct TreeStoreElem *tsep,
- struct TreeStoreElem *tselem,
- void *user_data);
-
-void id_delete_fn(struct bContext *C,
- struct ReportList *reports,
- struct Scene *scene,
- struct TreeElement *te,
- struct TreeStoreElem *tsep,
- struct TreeStoreElem *tselem,
- void *user_data);
-void id_remap_fn(struct bContext *C,
- struct ReportList *reports,
- struct Scene *scene,
- struct TreeElement *te,
- struct TreeStoreElem *tsep,
- struct TreeStoreElem *tselem,
- void *user_data);
-
-/**
- * To retrieve coordinates with redrawing the entire tree.
- */
-void outliner_set_coordinates(struct ARegion *region, struct SpaceOutliner *space_outliner);
-
-/**
- * Open or close a tree element, optionally toggling all children recursively.
- */
-void outliner_item_openclose(struct SpaceOutliner *space_outliner,
- TreeElement *te,
- bool open,
- bool toggle_all);
-
-/* outliner_dragdrop.c */
-
-/**
- * Region drop-box definition.
- */
-void outliner_dropboxes(void);
-
-void OUTLINER_OT_item_drag_drop(struct wmOperatorType *ot);
-void OUTLINER_OT_parent_drop(struct wmOperatorType *ot);
-void OUTLINER_OT_parent_clear(struct wmOperatorType *ot);
-void OUTLINER_OT_scene_drop(struct wmOperatorType *ot);
-void OUTLINER_OT_material_drop(struct wmOperatorType *ot);
-void OUTLINER_OT_datastack_drop(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_drop(struct wmOperatorType *ot);
-
-/* ...................................................... */
-
-void OUTLINER_OT_highlight_update(struct wmOperatorType *ot);
-
-void OUTLINER_OT_item_activate(struct wmOperatorType *ot);
-void OUTLINER_OT_item_openclose(struct wmOperatorType *ot);
-void OUTLINER_OT_item_rename(struct wmOperatorType *ot);
-void OUTLINER_OT_lib_relocate(struct wmOperatorType *ot);
-void OUTLINER_OT_lib_reload(struct wmOperatorType *ot);
-
-void OUTLINER_OT_id_delete(struct wmOperatorType *ot);
-
-void OUTLINER_OT_show_one_level(struct wmOperatorType *ot);
-void OUTLINER_OT_show_active(struct wmOperatorType *ot);
-void OUTLINER_OT_show_hierarchy(struct wmOperatorType *ot);
-
-void OUTLINER_OT_select_box(struct wmOperatorType *ot);
-void OUTLINER_OT_select_walk(struct wmOperatorType *ot);
-
-void OUTLINER_OT_select_all(struct wmOperatorType *ot);
-void OUTLINER_OT_expanded_toggle(struct wmOperatorType *ot);
-
-void OUTLINER_OT_scroll_page(struct wmOperatorType *ot);
-
-void OUTLINER_OT_keyingset_add_selected(struct wmOperatorType *ot);
-void OUTLINER_OT_keyingset_remove_selected(struct wmOperatorType *ot);
-
-void OUTLINER_OT_drivers_add_selected(struct wmOperatorType *ot);
-void OUTLINER_OT_drivers_delete_selected(struct wmOperatorType *ot);
-
-void OUTLINER_OT_orphans_purge(struct wmOperatorType *ot);
-
-/* outliner_tools.c ---------------------------------------------- */
-
-void merged_element_search_menu_invoke(struct bContext *C,
- TreeElement *parent_te,
- TreeElement *activate_te);
-
-/* Menu only! Calls other operators */
-
-void OUTLINER_OT_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_scene_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_object_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_lib_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_id_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_id_remap(struct wmOperatorType *ot);
-void OUTLINER_OT_id_copy(struct wmOperatorType *ot);
-void OUTLINER_OT_id_paste(struct wmOperatorType *ot);
-void OUTLINER_OT_data_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_animdata_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_action_set(struct wmOperatorType *ot);
-void OUTLINER_OT_constraint_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_modifier_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_delete(struct wmOperatorType *ot);
-
-/* ---------------------------------------------------------------- */
-
-/* outliner_ops.c */
-void outliner_operatortypes(void);
-void outliner_keymap(struct wmKeyConfig *keyconf);
-
-/* outliner_collections.c */
-
-bool outliner_is_collection_tree_element(const TreeElement *te);
-struct Collection *outliner_collection_from_tree_element(const TreeElement *te);
-void outliner_collection_delete(struct bContext *C,
- struct Main *bmain,
- struct Scene *scene,
- struct ReportList *reports,
- bool hierarchy);
-
-void OUTLINER_OT_collection_new(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_duplicate_linked(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_duplicate(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_hierarchy_delete(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_objects_select(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_objects_deselect(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_link(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_instance(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_exclude_set(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_exclude_clear(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_holdout_set(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_holdout_clear(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_indirect_only_set(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_indirect_only_clear(struct wmOperatorType *ot);
-
-void OUTLINER_OT_collection_isolate(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_show(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_hide(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_show_inside(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_hide_inside(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_enable(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_disable(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_enable_render(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_disable_render(struct wmOperatorType *ot);
-void OUTLINER_OT_hide(struct wmOperatorType *ot);
-void OUTLINER_OT_unhide_all(struct wmOperatorType *ot);
-
-void OUTLINER_OT_collection_color_tag_set(struct wmOperatorType *ot);
-
-/* outliner_utils.c ---------------------------------------------- */
-
-void outliner_viewcontext_init(const struct bContext *C, TreeViewContext *tvc);
-
-/**
- * Try to find an item under y-coordinate \a view_co_y (view-space).
- * \note Recursive
- */
-TreeElement *outliner_find_item_at_y(const SpaceOutliner *space_outliner,
- const ListBase *tree,
- float view_co_y);
-/**
- * Collapsed items can show their children as click-able icons. This function tries to find
- * such an icon that represents the child item at x-coordinate \a view_co_x (view-space).
- *
- * \return a hovered child item or \a parent_te (if no hovered child found).
- */
-TreeElement *outliner_find_item_at_x_in_row(const SpaceOutliner *space_outliner,
- TreeElement *parent_te,
- float view_co_x,
- bool *r_is_merged_icon,
- bool *r_is_over_icon);
-/**
- * `tse` is not in the treestore, we use its contents to find a match.
- */
-TreeElement *outliner_find_tse(struct SpaceOutliner *space_outliner, const TreeStoreElem *tse);
-/**
- * Find specific item from the trees-tore.
- */
-TreeElement *outliner_find_tree_element(ListBase *lb, const TreeStoreElem *store_elem);
-/**
- * Find parent element of te.
- */
-TreeElement *outliner_find_parent_element(ListBase *lb,
- TreeElement *parent_te,
- const TreeElement *child_te);
-/**
- * Find treestore that refers to given ID.
- */
-TreeElement *outliner_find_id(struct SpaceOutliner *space_outliner,
- ListBase *lb,
- const struct ID *id);
-TreeElement *outliner_find_posechannel(ListBase *lb, const struct bPoseChannel *pchan);
-TreeElement *outliner_find_editbone(ListBase *lb, const struct EditBone *ebone);
-TreeElement *outliner_search_back_te(TreeElement *te, short idcode);
-struct ID *outliner_search_back(TreeElement *te, short idcode);
-/**
- * Iterate over all tree elements (pre-order traversal), executing \a func callback for
- * each tree element matching the optional filters.
- *
- * \param filter_te_flag: If not 0, only TreeElements with this flag will be visited.
- * \param filter_tselem_flag: Same as \a filter_te_flag, but for the TreeStoreElem.
- * \param func: Custom callback to execute for each visited item.
- */
-bool outliner_tree_traverse(const SpaceOutliner *space_outliner,
- ListBase *tree,
- int filter_te_flag,
- int filter_tselem_flag,
- TreeTraversalFunc func,
- void *customdata);
-float outliner_restrict_columns_width(const struct SpaceOutliner *space_outliner);
-/**
- * Find first tree element in tree with matching treestore flag.
- */
-TreeElement *outliner_find_element_with_flag(const ListBase *lb, short flag);
-/**
- * Find if element is visible in the outliner tree.
- */
-bool outliner_is_element_visible(const TreeElement *te);
-/**
- * Scroll view vertically while keeping within total bounds.
- */
-void outliner_scroll_view(struct SpaceOutliner *space_outliner,
- struct ARegion *region,
- int delta_y);
-/**
- * The outliner should generally use #ED_region_tag_redraw_no_rebuild() to avoid unnecessary tree
- * rebuilds. If elements are open or closed, we may still have to rebuild.
- * Upon changing the open/closed state, call this to avoid rebuilds if possible.
- */
-void outliner_tag_redraw_avoid_rebuild_on_open_change(const struct SpaceOutliner *space_outliner,
- struct ARegion *region);
-
-/* outliner_sync.c ---------------------------------------------- */
-
-/**
- * If outliner is dirty sync selection from view layer and sequencer.
- */
-void outliner_sync_selection(const struct bContext *C, struct SpaceOutliner *space_outliner);
-
-/* outliner_context.c ------------------------------------------- */
-
-int outliner_context(const struct bContext *C,
- const char *member,
- struct bContextDataResult *result);
-
-#ifdef __cplusplus
-}
-#endif