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author | Julian Eisel <julian@blender.org> | 2020-11-09 15:25:59 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2020-11-11 21:09:11 +0300 |
commit | c2b3a68f248e67c9dc1289f289d998785d780175 (patch) | |
tree | d239f1b219cf0baf2a67e5231802537739a3bd15 /source/blender/editors/space_outliner/outliner_intern.h | |
parent | 01318b3112a6627eec5bb75e867ac4468d5f7604 (diff) |
Cleanup: Rename Outliner "tree-view" types to "tree-display" & update comments
See https://developer.blender.org/D9499.
"View" leads to weird names like `TreeViewViewLayer` and after all they are
specific to what we call a "display mode", so "display" is more appropriate.
Also add, update and correct comments.
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_intern.h')
-rw-r--r-- | source/blender/editors/space_outliner/outliner_intern.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h index adcbcb5a310..0459d669789 100644 --- a/source/blender/editors/space_outliner/outliner_intern.h +++ b/source/blender/editors/space_outliner/outliner_intern.h @@ -50,7 +50,7 @@ typedef struct SpaceOutliner_Runtime { /** * Internal C++ object to create and manage the tree for a specific display type (View Layers, * Scenes, Blender File, etc.). */ - struct TreeView *tree_view; + struct TreeDisplay *tree_display; } SpaceOutliner_Runtime; typedef enum TreeElementInsertType { |