diff options
author | Julian Eisel <julian@blender.org> | 2022-08-24 20:45:48 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2022-08-24 21:10:15 +0300 |
commit | b19c51c7f42ea8940ff456a4b3945e905c4e3d5a (patch) | |
tree | 8f270b31041bebcb04308f16243ae268cc6b1ec0 /source/blender/editors/space_outliner/outliner_tools.cc | |
parent | ce1f401b42fa2f87e985d31042f867333ec0237b (diff) |
Cleanup: Move outliner types to namespace, avoid C-style type definition
With C++ we should transition towards namespaces to avoid naming
collisions. Having the namespace in place is the first step for that
transition.
Plus, the `typedef` isn't necessary for struct/class/enum definitions
in C++, so avoid the verbosity it adds.
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_tools.cc')
-rw-r--r-- | source/blender/editors/space_outliner/outliner_tools.cc | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/space_outliner/outliner_tools.cc b/source/blender/editors/space_outliner/outliner_tools.cc index 63c7666fd7b..ae6b2ee6d58 100644 --- a/source/blender/editors/space_outliner/outliner_tools.cc +++ b/source/blender/editors/space_outliner/outliner_tools.cc @@ -89,6 +89,8 @@ #include "tree/tree_element_seq.hh" #include "tree/tree_iterator.hh" +namespace blender::ed::outliner { + static CLG_LogRef LOG = {"ed.outliner.tools"}; using namespace blender::ed::outliner; @@ -3459,3 +3461,5 @@ void OUTLINER_OT_operation(wmOperatorType *ot) } /** \} */ + +} // namespace blender::ed::outliner |