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author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-15 15:18:30 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-15 15:23:35 +0300 |
commit | e8f8c13d4b76ba587ef7cf33370b286d4fbd36bc (patch) | |
tree | 371472ae220ad8740b310aaa8f4c5746448302c5 /source/blender/editors/space_sequencer/sequencer_edit.c | |
parent | 0c062a9e082130212447c2b67e8e16b8a2e622d1 (diff) | |
parent | 44bb73e765a6f79bc14a46449368f83e572d8bad (diff) |
PointCloud: Initial rendering support for Workbenchtmp-pointcloud-render
Also includes outline overlays. Removes the temp overlay drawing
We make the geometry follow camera like billboards this uses less
geometry. Currently we use half octahedron for now. Goal would be
to use icospheres.
This patch also optimize the case when pointcloud has uniform radius.
However we should premultiply the radius prop by the default radius
beforehand to avoid a multiplication on CPU.
Differential Revision: https://developer.blender.org/D8301
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_edit.c')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_edit.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index 7178f32f182..0d8e0a87694 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -2607,6 +2607,8 @@ static int sequencer_delete_exec(bContext *C, wmOperator *UNUSED(op)) MetaStack *ms; bool nothing_selected = true; + BKE_sequencer_prefetch_stop(scene); + seq = BKE_sequencer_active_get(scene); if (seq && seq->flag & SELECT) { /* Avoid a loop since this is likely to be selected. */ nothing_selected = false; |